Right as I update this it immediately becomes outdated again... I do suppose this is a good thing, but it's kinda surprising given Valve time.
Valve recently released the TF2 source code for modders, which I'm definitely grateful for, in addition to the fact TF2 is nearly one year bot-free.
That being said, there are still numerous problems that remain unresolved, like free-to-play accounts still being muted (sort of?) or issues with server wait times / casual matchmaking system, and it just doesn't make up for the overall lack of balance or game design effort since 2018. Sure, they did some of the right things, but I see no reason not to keep pushing Valve for everything we want.
In any case, my goal is to make as faithful a recreation of TF2 as possible, while potentially avoiding some of the original's design pitfalls. I will continue this no matter the state of the source material.
This section has been updated for recency. To view previous contents of this section, click here.
I have been working on recreating tf2 in Minecraft for the past 5 years, so I thought I would go ahead and share my work so far. Please be aware that this is insanely rough and unoptimized.