Releases: NetherRP/NetherHub
Releases · NetherRP/NetherHub
NetherHub | v1.4.1-SNAPSHOT
🚑 Urgent fix: Some interactions where broken like:
- ArmorStand right click
- Flower pots
NetherHub | v1.4-SNAPSHOT
What's new?
- New permissions
- New preventions
Permissions
| Name | Description | Children |
|---|---|---|
netherhub.bypass.interactions.entities.* |
Allow to interact with entities. | netherhub.bypass.interactions.entities.item_frame, netherhub.bypass.interactions.entities.armor_stands |
netherhub.bypass.interactions.entities.item_frame |
Allow to update item frame content. | - |
netherhub.bypass.interactions.entities.armor_stands |
Allow to update armor stands equipment. | - |
netherhub.bypass.interactions.world.dragon_egg |
Allow to punch dragon eggs. | - |
netherhub.bypass.interactions.world.bed |
Allow bed interactions (sleeping system). | - |
netherhub.bypass.interactions.world.glow_berries |
Allow glow berries picking. | - |
netherhub.bypass.interactions.world.sweat_berries |
Allow sweat berries picking. | - |
netherhub.bypass.interactions.world.pots |
Allow flow pots update. | - |
NetherHub | v1.3-SNAPSHOT
What's new?
- New permission (
netherhub.bypass.interactions.world.signs) - New prevention (Signs)
NetherRP | v1.2-SNAPSHOT
What's new ?
- New permission system
- New command (inventory recovery)
Permissions
General
| Name | Description | Children |
|---|---|---|
netherhub.* |
Gives access to all netherhub features. | netherhub.bypass.*, netherhub.commands.* |
netherhub.bypass.* |
Lets you bypass every preventions which could be set up. | netherhub.bypass.damages.*, netherhub.bypass.player.*, netherhub.bypass.build.*, netherhub.bypass.world.*, netherhub.bypass.interactions.* |
netherhub.bypass.interactions.* |
Lets you bypass every preventions which could be set up around interactions. | netherhub.bypass.interactions.world.*, netherhub.bypass.interactions.inventory.* |
netherhub.bypass.damages.* |
Lets you bypass every preventions around damages. | netherhub.bypass.damages.pvp, netherhub.bypass.damages.pve, netherhub.bypass.damages.fall, netherhub.bypass.damages.explosion, netherhub.bypass.damages.fire, netherhub.bypass.damages.drowning |
netherhub.bypass.player.* |
Lets you bypass every preventions around player. | netherhub.bypass.player.food_loss, netherhub.bypass.player.bubble_loss |
netherhub.bypass.build.* |
Lets you bypass every preventions around build. | netherhub.bypass.build.place, netherhub.bypass.build.break |
netherhub.bypass.world.* |
Lets you bypass every preventions around world. | netherhub.bypass.world.v_limit |
netherhub.bypass.interactions.world.* |
Lets you bypass every preventions around world interactions. | netherhub.bypass.interactions.world.doors, netherhub.bypass.interactions.world.trapdoors, netherhub.bypass.interactions.world.fence_gates, netherhub.bypass.interactions.world.buttons, netherhub.bypass.interactions.world.levers, netherhub.bypass.interactions.world.pressure_plates |
netherhub.bypass.interactions.inventory.* |
Lets you bypass every preventions around inventory interactions. | netherhub.bypass.interactions.inventory.click, netherhub.bypass.interactions.inventory.drop, netherhub.bypass.interactions.inventory.pickup, netherhub.bypass.interactions.inventory.swap |
netherhub.commands.* |
Gives access to all netherhub commands. | netherhub.commands.hotbar |
Commands
| Name | Description |
|---|---|
netherhub.commands.hotbar |
Recover your hotbar (if a bug occurred) |
NetherHub | v1.0-SNAPSHOT
Available for Paper and WaterFall.
Paper's configuration template:
rules:
bungeecord:
server_name: '-0'
# - true: feature is enable (by default)
# - false: feature is disabled (prevent)
features:
custom_config:
enable: true # enable individual config
default_value: false # default value if the custom config is turned off
damages:
pvp: true
pve: true
fall: true
explosion: true
fire: true
drowning: true
player:
food_loss: true
bubble_loss: true
build:
place: true
break: true
interactions:
world:
doors: true
trap_doors: true
fence_gates: true
buttons: true
levers: true
pressure_plates: true
inventory:
click: true
drop: true
pickup: true
swap: true
locations:
y_limit: '-0'
events:
login:
tp_to_spawn: false
intro:
sound: '-0'
private_message: '-0'
title:
value: '-0'
subtitle: '-0'
timings: # in milliseconds
fade_in: 200
persistence: 1000
fade_out: 200
item:
texture: '-0'
name: '-0'
spawn:
world: 'world'
point:
x: 0
y: 100
z: 0
facing:
yaw: 0
pitch: 0Note:
-0means that the field is disabled (nullequivalent).