Skip to content
View MylesColeman's full-sized avatar
🎯
Seeking 2026 Placement
🎯
Seeking 2026 Placement

Highlights

  • Pro

Block or report MylesColeman

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. CPP-2D-Custom-Engine CPP-2D-Custom-Engine Public

    A custom-built 2D game engine architecture in C++ and SFML. Features an encapsulated graphics system, observer-pattern input management, an AABB collision system, and an ImGui-powered real-time deb…

    C++

  2. UE5-Modular-Inventory-System UE5-Modular-Inventory-System Public

    Modular UE5 inventory plugin (C++/Blueprints). Features component-based design, data-driven item pipelines, event-driven UI, and custom Merge Sort logic.

    C++

  3. Java-Data-Structures Java-Data-Structures Public

    A comprehensive collection of fundamental data structures and algorithmic implementations in Java. Features custom-built Abstract Data Types (ADTs), including dynamic arrays, multiple linked list a…

    Java

  4. CPP-Game-Software-Engineering CPP-Game-Software-Engineering Public

    A technical showcase of C++ Software Engineering principles, featuring a modular Snake game with a custom-built Doubly Linked List and state-based AI. Developed for University Year 1, Semester 2.

    C++

  5. CPP-Bresenham-Drawing-Tool CPP-Bresenham-Drawing-Tool Public

    A technical exploration of computer graphics algorithms in C++. Features a custom drawing tool implementing Bresenham's line algorithm for efficient coordinate-to-grid rendering using an SFML frame…

    C++

  6. UE5-Lab-Level-Design UE5-Lab-Level-Design Public

    A first-person atmospheric horror experience developed in Unreal Engine 5. Features a custom resource-managed flashlight system, NavMesh-driven enemy AI, physics-based puzzles, and modular environm…