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An attempt to replicate the famous JetPack-JoyRide Game using openGl in cpp

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Mudit-1999/JetPack-JoyRide

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JETPACK JOYRIDE

Usage

cd JetPack-JoyRide
mkdir build
cd build
cmake ..
make
./graphics_asgn1

Controls

left arrow: Move left

right arrow: Move right

space: Jet Pack

Scroll Up: Zoom In

Scroll Down: Zoom Out

B: Water Balloon

q: Quit Game

Bonus Features

  1. Infinite world: A cyclic world is implemented without any borders.
  2. Infinite Levels: With each level , dificuilty increases.
  3. Scorecard: Points and stage
  4. Physics: Various things are taken into consideration for the movement of the various objects on screen (Friction, Drag,Max Velocity due to magnetic attraction)
  5. Randomised object as well as enemy spawning
  6. Sheild to protect player from enemy.
  7. Fire beaming switching their position.
  8. Dragon with throwing ball.

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An attempt to replicate the famous JetPack-JoyRide Game using openGl in cpp

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