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Abstract
Dmitry Boyarintsev edited this page Oct 2, 2017
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The framework in intended to provide wrappers over underlying graphical and window rendering APIs.
The main interface is TavMainRender class, that provides methods to initialize a graphical API, as well as provide an output to a system window.
Graphical API is available through as IRenderContext interface. Thus the actual implementation is hidden. All parts of a graphical APIs are also available as corresponding interfaces.
- Build
- DoBuild
- AfterInit3D
- BeforeFree3D
- AfterFree3D
- Invalidate
- TavVerticesBase
- TavIndicesBase
- TavStructuredBase
- TavTextureBase
- TavUAV
- TavProgram
- TavFrameBuffer