Add a copy constructor and Clone method to the Sprite class #1052
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Description
Implements a copy constructor and
Clone()method to enable creating copies ofSpriteinstances without mutating the original. This addresses the use case of needing multiple sprite instances with different properties (such asSpriteEffects) that share the same texture region.The implementation performs a shallow copy where the new sprite shares the same
TextureRegionreference but has independent copies of all other properties. TheClone()method delegates to the copy constructor.Related Issues/Tickets
Changes Made
Sprite(Sprite)copy constructorSprite.Cone()methodChecklist
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