Open
Conversation
|
From my live testing the shuttle version worked fine so idk |
Author
i aint risking it since it appears to work without it and doesnt run out of memory during tests |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
About The Pull Request
Adds back black mesa, for the second time. I make absolutely no guarantees that it will not run out of memory because I am not sure what is causing it (i reverted it to pre shuttle version, maybe it was the cause)
Why it's Good for the Game
Whole code module gets used again, also it was requested by people
Proof of Testing
If checks don't run out of memory it works, otherwise it does not
Changelog
🆑
map: black mesa away mission
/:cl: