Releases: MohannedElfatih/renodx
Releases · MohannedElfatih/renodx
RenoDX Snapshot Build
Features
- mhwilds: experimental psychotm option #539 (OopyDoopy)
- mhwilds: add blurred luminance toggle #539 (OopyDoopy)
- absolum: release #539 (OopyDoopy)
- penny: release #539 (OopyDoopy)
- lunacid: switch to hermite spline #539 (OopyDoopy)
- lunacid: rework mod #539 (OopyDoopy)
- daysgone: beta 1 #539 (OopyDoopy)
- daysgone: display map in bt2020 #539 (OopyDoopy)
- daysgone: fix ui blending, add psychotm11 #539 (OopyDoopy)
- dragonsdogma2: test release #539 (OopyDoopy)
- dragonsdogma2: release #539 (OopyDoopy)
- dragonsdogma2: UI improvements, standard psycho settings #539 (OopyDoopy)
- dragonsdogma2: add 2.2 by luminosity #539 (OopyDoopy)
- dragonsdogma2: add sliders for aces, update names for psycho #539 (OopyDoopy)
- dragonsdogma2: add grading sliders to vanilla+, add missing blowout slider #539 (OopyDoopy)
- dragonsdogma2: rework #539 (OopyDoopy)
- dragonsdogma2: add bleach and hue sliders, update defaults #539 (OopyDoopy)
- dishonored: add psychov-11, fix black screen fade out, fix nans, improve lut upgrade #539 (OopyDoopy)
- crimsondesert: squash merge crimsondesert branch #539 (OopyDoopy)
- crimsondesert: implement psychov-17 with psychov-11 feature parity, fix sdr edge cases, add new auto exposure, fix rendering, adjust presets #539 (OopyDoopy)
- crimsondesert: update highlights/shadows, change how sat/contrast work, add midgray scale slider, fix AE bugs #539 (OopyDoopy)
- crimsondesert: Added directionality to GI during dawn/dusk, Added snowy foggy weather GI fix, Cleaned up existing code, Added/removed older shaders #539 (SGTForgery)
- crimsondesert: Reduced energy modulation for GI during dawn/dusk, added red text to explain WIP RT SPMIS is broken #539 (SGTForgery)
- crimsondesert: No op'ed Distortion shader to remove pixelated noise from VFX, Reduced Dawn/Dusk GI modulation from 40% to 30% #539 (SGTForgery)
- crimsondesert: integrate shortfuse autoexposure improvements, add cone response slider, update presets #539 (OopyDoopy)
Bug Fixes
- absolum: fix preset off #539 (OopyDoopy)
- crimsondesert: fix vanilla and custom autoexposure #539 (OopyDoopy)
- crimsondesert: auto exposure fixes #539 (OopyDoopy)
- dragonsdogma2: fix macleod define #539 (OopyDoopy)
- utils: fix bad double CopyBufferToTexture on dx12 (Carlos Lopez)
Commits
RenoDX Nightly Build 20260419
nightly-20260419 fix(utils): fix bad double CopyBufferToTexture on dx12
RenoDX Nightly Build 20260418
nightly-20260418 fix(utils): fix bad double CopyBufferToTexture on dx12
RenoDX Nightly Build 20260417
nightly-20260417 fix(utils): fix bad double CopyBufferToTexture on dx12
RenoDX Nightly Build 20260416
nightly-20260416 fix(utils): fix bad double CopyBufferToTexture on dx12
RenoDX Nightly Build 20260415
nightly-20260415 fix(utils): fix bad double CopyBufferToTexture on dx12
RenoDX Nightly Build 20260414
nightly-20260414 fix(utils): fix bad double CopyBufferToTexture on dx12
RenoDX Nightly Build 20260413
nightly-20260413 fix(utils): fix bad double CopyBufferToTexture on dx12
RenoDX Nightly Build 20260412
nightly-20260412 fix(utils): fix bad double CopyBufferToTexture on dx12
RenoDX Nightly Build 20260411
nightly-20260411 fix(utils): fix bad double CopyBufferToTexture on dx12