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Releases: MohannedElfatih/renodx

RenoDX Snapshot Build

10 Apr 10:54

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RenoDX Snapshot Build Pre-release
Pre-release

Features

  • mhwilds: experimental psychotm option #539 (OopyDoopy)
  • mhwilds: add blurred luminance toggle #539 (OopyDoopy)
  • absolum: release #539 (OopyDoopy)
  • penny: release #539 (OopyDoopy)
  • lunacid: switch to hermite spline #539 (OopyDoopy)
  • lunacid: rework mod #539 (OopyDoopy)
  • daysgone: beta 1 #539 (OopyDoopy)
  • daysgone: display map in bt2020 #539 (OopyDoopy)
  • daysgone: fix ui blending, add psychotm11 #539 (OopyDoopy)
  • dragonsdogma2: test release #539 (OopyDoopy)
  • dragonsdogma2: release #539 (OopyDoopy)
  • dragonsdogma2: UI improvements, standard psycho settings #539 (OopyDoopy)
  • dragonsdogma2: add 2.2 by luminosity #539 (OopyDoopy)
  • dragonsdogma2: add sliders for aces, update names for psycho #539 (OopyDoopy)
  • dragonsdogma2: add grading sliders to vanilla+, add missing blowout slider #539 (OopyDoopy)
  • dragonsdogma2: rework #539 (OopyDoopy)
  • dragonsdogma2: add bleach and hue sliders, update defaults #539 (OopyDoopy)
  • dishonored: add psychov-11, fix black screen fade out, fix nans, improve lut upgrade #539 (OopyDoopy)
  • crimsondesert: squash merge crimsondesert branch #539 (OopyDoopy)
  • crimsondesert: implement psychov-17 with psychov-11 feature parity, fix sdr edge cases, add new auto exposure, fix rendering, adjust presets #539 (OopyDoopy)
  • crimsondesert: update highlights/shadows, change how sat/contrast work, add midgray scale slider, fix AE bugs #539 (OopyDoopy)
  • crimsondesert: Added directionality to GI during dawn/dusk, Added snowy foggy weather GI fix, Cleaned up existing code, Added/removed older shaders #539 (SGTForgery)
  • crimsondesert: Reduced energy modulation for GI during dawn/dusk, added red text to explain WIP RT SPMIS is broken #539 (SGTForgery)
  • crimsondesert: No op'ed Distortion shader to remove pixelated noise from VFX, Reduced Dawn/Dusk GI modulation from 40% to 30% #539 (SGTForgery)
  • crimsondesert: integrate shortfuse autoexposure improvements, add cone response slider, update presets #539 (OopyDoopy)

Bug Fixes

Commits

  • 2c9d951: initial setup for crimson desert (OopyDoopy) #539
  • ab63e4b: Update Settings and Perceptual AE (Carlos Lopez) #539

RenoDX Nightly Build 20260419

19 Apr 04:12

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nightly-20260419

fix(utils): fix bad double CopyBufferToTexture on dx12

RenoDX Nightly Build 20260418

18 Apr 03:39

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nightly-20260418

fix(utils): fix bad double CopyBufferToTexture on dx12

RenoDX Nightly Build 20260417

17 Apr 04:05

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nightly-20260417

fix(utils): fix bad double CopyBufferToTexture on dx12

RenoDX Nightly Build 20260416

16 Apr 04:09

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nightly-20260416

fix(utils): fix bad double CopyBufferToTexture on dx12

RenoDX Nightly Build 20260415

15 Apr 04:00

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nightly-20260415

fix(utils): fix bad double CopyBufferToTexture on dx12

RenoDX Nightly Build 20260414

14 Apr 04:06

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nightly-20260414

fix(utils): fix bad double CopyBufferToTexture on dx12

RenoDX Nightly Build 20260413

13 Apr 04:12

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nightly-20260413

fix(utils): fix bad double CopyBufferToTexture on dx12

RenoDX Nightly Build 20260412

12 Apr 04:06

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nightly-20260412

fix(utils): fix bad double CopyBufferToTexture on dx12

RenoDX Nightly Build 20260411

11 Apr 03:56

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nightly-20260411

fix(utils): fix bad double CopyBufferToTexture on dx12