Releases: MoONSHO7/Orbit
0.254.0
[start]
New Features
-
Added Damage Meters- Master meter that shows only your character
- Shift-Right Click Damage Meters for the options menu (Create, Delete, Reset, Select Metrics)
- Shift-Left Click Damage Meters for Damage Comparisons (if available)
- Left click to drill down
- Right click to select History
-
Other Stuff
- Added Guidelines in Edit Mode for easier positioning
Orbit Portalhas been updated! Go download on Curse to check it out- Press Left-Alt in Edit Mode to hide selection frames
- Added Icon Positioning to Cast Bars
- Added all Blizzard Frames to the VE Engine for more control if you disable Orbit stuff
Previous Feature Reminders
-
Datatext Drawer
- Click one of the four corners of the screen to open the datatext drawer. Drag and drop them anywhere on-screen. Drag them back into the drawer to disable. Drag the right hand corner to resize them. Will continue to expand on these and you're welcome to suggest more/improve whats been built.
-
Meta Talents - Added a new QoL feature to help you keep track of the most popular talents for each spec. Find it in the Quality of Life tab in
/orbit plugins.- Select bosses or dungeons to view the most popular talents for that specific encounter, data is fetched and averaged from Warcraft Logs top 100 parses.
- Directly Apply the meta talents to your talent tree with a single click.
Turned on by Default now
-
Tracked Cooldowns: Re-designed:
- Create new Icon and Bars from the Cooldown Settings bar now (where you manage the CDM icons)
- These frames can now be anchored to other Orbit frames again
- Orbit will handle frame positioning when moving through different specs
- Bars can be vertically aligned
- Bars now in canvas mode with additional text options
- Drag and Drop spells onto these frames to add abilities/items
(From Spellbook or Bags) - Shift-Right Click to remove spells/items/frames (out of combat only)
Bugfixes
- Source of magic on groupframe fix (havent been able to test)
- Vehicle Exit Button Circular Dependency fix (this was causing frames to lose their positions on /reload)
- Minimap Fixes
- Canvas Mode Fixes (Some components not resizing/settings stuff)
- Target/Focus buffs sometimes not able to be mouseovered
- Attempt to make priest out of range opacity more noticable
- Unit Health color not impacting Group/Boss frames edit mode
Hints
You can always open this window again by typing /orbit whatsnew
You can always disable a plugin in /orbit plugins
Visibility settings are found in the VE Engine /orbit ve
[end]
0.253.0
[start]
New Features
-
Added Damage Meters- Master meter that shows only your character
- Shift-Right Click Damage Meters for the options menu (Create, Delete, Reset, Select Metrics)
- Shift-Left Click Damage Meters for Damage Comparisons (if available)
- Left click to drill down
- Right click to select History
-
Other Stuff
- Added Guidelines in Edit Mode for easier positioning
Orbit Portalhas been updated! Go download on Curse to check it out- Press Left-Alt in Edit Mode to hide selection frames
- Added Icon Positioning to Cast Bars
- Added all Blizzard Frames to the VE Engine for more control if you disable Orbit stuff
Previous Feature Reminders
-
Datatext Drawer
- Click one of the four corners of the screen to open the datatext drawer. Drag and drop them anywhere on-screen. Drag them back into the drawer to disable. Drag the right hand corner to resize them. Will continue to expand on these and you're welcome to suggest more/improve whats been built.
-
Meta Talents - Added a new QoL feature to help you keep track of the most popular talents for each spec. Find it in the Quality of Life tab in
/orbit plugins.- Select bosses or dungeons to view the most popular talents for that specific encounter, data is fetched and averaged from Warcraft Logs top 100 parses.
- Directly Apply the meta talents to your talent tree with a single click.
Turned on by Default now
-
Tracked Cooldowns: Re-designed:
- Create new Icon and Bars from the Cooldown Settings bar now (where you manage the CDM icons)
- These frames can now be anchored to other Orbit frames again
- Orbit will handle frame positioning when moving through different specs
- Bars can be vertically aligned
- Bars now in canvas mode with additional text options
- Drag and Drop spells onto these frames to add abilities/items
(From Spellbook or Bags) - Shift-Right Click to remove spells/items/frames (out of combat only)
Bugfixes
- Source of magic on groupframe fix (havent been able to test)
- Vehicle Exit Button Circular Dependency fix (this was causing frames to lose their positions on /reload)
- Minimap Fixes
- Canvas Mode Fixes (Some components not resizing/settings stuff)
- Target/Focus buffs sometimes not able to be mouseovered
- Attempt to make priest out of range opacity more noticable
- Unit Health color not impacting Group/Boss frames edit mode
Hints
You can always open this window again by typing /orbit whatsnew
You can always disable a plugin in /orbit plugins
Visibility settings are found in the VE Engine /orbit ve
[end]
0.252.0
[@Project-Version@] - @project-date-iso@
New Features
-
Datatext Drawer - Click one of the four corners of the screen to open the datatext drawer. Drag and drop them anywhere on-screen. Drag them back into the drawer to disable. Drag the right hand corner to resize them. Will continue to expand on these and you're welcome to suggest more/improve whats been built.
-
Meta Talents - Added a new QoL feature to help you keep track of the most popular talents for each spec. Find it in the Quality of Life tab in
/orbit plugins.- Select bosses or dungeons to view the most popular talents for that specific encounter, data is fetched and averaged from Warcraft Logs top 100 parses.
- Directly Apply the meta talents to your talent tree with a single click.
-
Tracked Cooldowns: Re-designed:
- Create new Icon and Bars from the Cooldown Settings bar now (where you manage the CDM icons)
- These frames can now be anchored to other Orbit frames again
- Orbit will handle frame positioning when moving through different specs
- Bars can be vertically aligned
- Bars now in canvas mode with additional text options
- Drag and Drop spells onto these frames to add abilities/items
- Shift-Right Click to remove spells/items/frames (out of combat only)
-
Localization: Add support for 8 language domains. Orbit now supports translated UI strings with per-key fallback to English. (feedback on this from our non-English speakers welcome :)
-
VisibilityEngine: New Alpha Lock setting, plus search bar and UI polish in the visibility panel.
-
MoveMore: Frame positions now saved between sessions (optional); expanded the list of movable Blizzard frames.
-
Status Icons: New header-style role icons and leader icon variants.
-
Performance datatext now shows Orbit CPU and can be pinned.
Bugfixes
- Group Frames not saving position
- Disabled 'Save Positions' in Move More, needs more testing.
- Minimap compartment flyout: Plumber addon no longer appears twice in the flyout
- Minimap compartment flyout: empty flyout no longer intercepts mouse clicks on the minimap
[1.0.0] - 2026-03-10
Added
- Initial release of Orbit.
- Core engine and basic UI plugins.
0.251.1
[@Project-Version@] - @project-date-iso@
New Features
-
Datatext Drawer - Click one of the four corners of the screen to open the datatext drawer. Drag and drop them anywhere on-screen. Drag them back into the drawer to disable. Drag the right hand corner to resize them. Will continue to expand on these and you're welcome to suggest more/improve whats been built.
-
Meta Talents - Added a new QoL feature to help you keep track of the most popular talents for each spec. Find it in the Quality of Life tab in
/orbit plugins.- Select bosses or dungeons to view the most popular talents for that specific encounter, data is fetched and averaged from Warcraft Logs top 100 parses.
- Directly Apply the meta talents to your talent tree with a single click.
-
Tracked Cooldowns: Re-designed:
- Create new Icon and Bars from the Cooldown Settings bar now (where you manage the CDM icons)
- These frames can now be anchored to other Orbit frames again
- Orbit will handle frame positioning when moving through different specs
- Bars can be vertically aligned
- Bars now in canvas mode with additional text options
- Drag and Drop spells onto these frames to add abilities/items
- Shift-Right Click to remove spells/items/frames (out of combat only)
-
Localization: Add support for 8 language domains. Orbit now supports translated UI strings with per-key fallback to English. (feedback on this from our non-English speakers welcome :)
-
VisibilityEngine: New Alpha Lock setting, plus search bar and UI polish in the visibility panel.
-
MoveMore: Frame positions now saved between sessions (optional); expanded the list of movable Blizzard frames.
-
Status Icons: New header-style role icons and leader icon variants.
-
Performance datatext now shows Orbit CPU and can be pinned.
Bugfixes
- Group Frames not saving position
- Disabled 'Save Positions' in Move More, needs more testing.
[1.0.0] - 2026-03-10
Added
- Initial release of Orbit.
- Core engine and basic UI plugins.
0.251.0
[@Project-Version@] - @project-date-iso@
New Features
-
Datatext Drawer - Click one of the four corners of the screen to open the datatext drawer. Drag and drop them anywhere on-screen. Drag them back into the drawer to disable. Drag the right hand corner to resize them. Will continue to expand on these and you're welcome to suggest more/improve whats been built.
-
Meta Talents - Added a new QoL feature to help you keep track of the most popular talents for each spec. Find it in the Quality of Life tab in
/orbit plugins.- Select bosses or dungeons to view the most popular talents for that specific encounter, data is fetched and averaged from Warcraft Logs top 100 parses.
- Directly Apply the meta talents to your talent tree with a single click.
-
Tracked Cooldowns: Re-designed:
- Create new Icon and Bars from the Cooldown Settings bar now (where you manage the CDM icons)
- These frames can now be anchored to other Orbit frames again
- Orbit will handle frame positioning when moving through different specs
- Bars can be vertically aligned
- Bars now in canvas mode with additional text options
- Drag and Drop spells onto these frames to add abilities/items
- Shift-Right Click to remove spells/items/frames (out of combat only)
-
Localization: Add support for 8 language domains. Orbit now supports translated UI strings with per-key fallback to English. (feedback on this from our non-English speakers welcome :)
-
VisibilityEngine: New Alpha Lock setting, plus search bar and UI polish in the visibility panel.
-
MoveMore: Frame positions now saved between sessions (optional); expanded the list of movable Blizzard frames.
-
Status Icons: New header-style role icons and leader icon variants.
-
Performance datatext now shows Orbit CPU and can be pinned.
Bugfixes
- Group Frames not saving position
- Disabled 'Save Positions' in Move More, needs more testing.
[1.0.0] - 2026-03-10
Added
- Initial release of Orbit.
- Core engine and basic UI plugins.
0.250.0
[@Project-Version@] - @project-date-iso@
New Features
-
Datatext Drawer - Click one of the four corners of the screen to open the datatext drawer. Drag and drop them anywhere on-screen. Drag them back into the drawer to disable. Drag the right hand corner to resize them. Will continue to expand on these and you're welcome to suggest more/improve whats been built.
-
Meta Talents - Added a new QoL feature to help you keep track of the most popular talents for each spec. Find it in the Quality of Life tab in
/orbit plugins.- Select bosses or dungeons to view the most popular talents for that specific encounter, data is fetched and averaged from Warcraft Logs top 100 parses.
- Directly Apply the meta talents to your talent tree with a single click.
-
Tracked Cooldowns: Re-designed:
- Create new Icon and Bars from the Cooldown Settings bar now (where you manage the CDM icons)
- These frames can now be anchored to other Orbit frames again
- Orbit will handle frame positioning when moving through different specs
- Bars can be vertically aligned
- Bars now in canvas mode with additional text options
- Drag and Drop spells onto these frames to add abilities/items
- Shift-Right Click to remove spells/items/frames (out of combat only)
-
Localization: Add support for 8 language domains. Orbit now supports translated UI strings with per-key fallback to English. (feedback on this from our non-English speakers welcome :)
-
VisibilityEngine: New Alpha Lock setting, plus search bar and UI polish in the visibility panel.
-
MoveMore: Frame positions now saved between sessions (optional); expanded the list of movable Blizzard frames.
-
Status Icons: New header-style role icons and leader icon variants.
-
Performance datatext now shows Orbit CPU and can be pinned.
Bugfixes
- Many Minor Bugfixes
[1.0.0] - 2026-03-10
Added
- Initial release of Orbit.
- Core engine and basic UI plugins.
249
[@Project-Version@] - @project-date-iso@
New Features
-
Datatext Drawer - Click one of the four corners of the screen to open the datatext drawer. Drag and drop them anywhere on-screen. Drag them back into the drawer to disable. Drag the right hand corner to resize them. Will continue to expand on these and you're welcome to suggest more/improve whats been built.
-
Meta Talents - Added a new QoL feature to help you keep track of the most popular talents for each spec. Find it in the Quality of Life tab in
/orbit plugins.- Select bosses or dungeons to view the most popular talents for that specific encounter, data is fetched and averaged from Warcraft Logs top 100 parses.
- Directly Apply the meta talents to your talent tree with a single click.
Bugfixes
- Static Cooldown Timer Texts
- Player Buff Item Enhancements now draw a pixel border for item enhancements (weapon oils, etc)
- Player Buffs/Debuffs swipe now start at low alpha and fill as their duration expires
- Player Buffs/Debuffs now pulse in and out when expiring
- Minimap compartment flyout now stays open correctly when used alongside FarmHud
- FarmHud compatibility - Orbit no longer fights FarmHud's minimap takeover, resource nodes should now display correctly after mount/dismount/shapeshift
- Minimap compartment no longer shows a question mark icon for the Plumber addon; duplicate entries removed; right-click context menu now appears at the correct position
- Minimap no longer renders on top of bags, the settings panel, and other UI windows
- Minimap zoom buttons are now always interactive and not obscured by the click capture overlay
- The Missions widget in canvas mode now displays a text label instead of a gray square
- QueueStatus frame is now selectable in edit mode when positioned over the minimap; selecting another frame no longer obscures its selection handle
[1.0.0] - 2026-03-10
Added
- Initial release of Orbit.
- Core engine and basic UI plugins.
0.249.0-alpha
[@Project-Version@] - @project-date-iso@
New Features
-
Datatext Drawer - Click one of the four corners of the screen to open the datatext drawer. Drag and drop them anywhere on-screen. Drag them back into the drawer to disable. Drag the right hand corner to resize them. Will continue to expand on these and you're welcome to suggest more/improve whats been built.
-
Meta Talents - Added a new QoL feature to help you keep track of the most popular talents for each spec. Find it in the Quality of Life tab in
/orbit plugins.- Select bosses or dungeons to view the most popular talents for that specific encounter, data is fetched and averaged from Warcraft Logs top 100 parses.
- Directly Apply the meta talents to your talent tree with a single click.
Bugfixes
- Static Cooldown Timer Texts
- Player Buff Item Enhancements now draw a pixel border for item enhancements (weapon oils, etc)
- Player Buffs/Debuffs swipe now start at low alpha and fill as their duration expires
- Player Buffs/Debuffs now pulse in and out when expiring
- Minimap compartment flyout now stays open correctly when used alongside FarmHud
- FarmHud compatibility - Orbit no longer fights FarmHud's minimap takeover, resource nodes should now display correctly after mount/dismount/shapeshift
[1.0.0] - 2026-03-10
Added
- Initial release of Orbit.
- Core engine and basic UI plugins.
248
[@Project-Version@] - @project-date-iso@
New Features
-
Datatext Drawer - Click one of the four corners of the screen to open the datatext drawer. Drag and drop them anywhere on-screen. Drag them back into the drawer to disable. Drag the right hand corner to resize them. Will continue to expand on these and you're welcome to suggest more/improve whats been built.
-
Meta Talents - Added a new QoL feature to help you keep track of the most popular talents for each spec. Find it in the Quality of Life tab in
/orbit plugins.- Select bosses or dungeons to view the most popular talents for that specific encounter, data is fetched and averaged from Warcraft Logs top 100 parses.
- Directly Apply the meta talents to your talent tree with a single click.
Bugfixes
- Static Cooldown Timer Texts
- Player Buff Item Enhancements now draw a pixel border for item enhancements (weapon oils, etc)
- Player Buffs/Debuffs swipe now start at low alpha and fill as their duration expires
- Player Buffs/Debuffs now pulse in and out when expiring
- Minimap compartment flyout now stays open correctly when used alongside FarmHud
- FarmHud compatibility - Orbit no longer fights FarmHud's minimap takeover, resource nodes should now display correctly after mount/dismount/shapeshift
[1.0.0] - 2026-03-10
Added
- Initial release of Orbit.
- Core engine and basic UI plugins.
247
[@Project-Version@] - @project-date-iso@
New Features
-
Datatext Drawer - Click one of the four corners of the screen to open the datatext drawer. Drag and drop them anywhere on-screen. Drag them back into the drawer to disable. Drag the right hand corner to resize them. Will continue to expand on these and you're welcome to suggest more/improve whats been built.
-
Meta Talents - Added a new QoL feature to help you keep track of the most popular talents for each spec. Find it in the Quality of Life tab in
/orbit plugins.- Select bosses or dungeons to view the most popular talents for that specific encounter, data is fetched and averaged from Warcraft Logs top 100 parses.
- Directly Apply the meta talents to your talent tree with a single click.
Bugfixes
- Static Cooldown Timer Texts
- Player Buff Item Enhancements now draw a pixel border for item enhancements (weapon oils, etc)
- Player Buffs/Debuffs swipe now start at low alpha and fill as their duration expires
- Player Buffs/Debuffs now pulse in and out when expiring
[1.0.0] - 2026-03-10
Added
- Initial release of Orbit.
- Core engine and basic UI plugins.