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@daveey daveey commented Jan 17, 2026

Automatic curriculum that promotes game mechanics until graduation:

  • GameMechanic dataclass with use_amount() and use_more() methods
  • MechanicCurriculumAlgorithm with threshold-based graduation
  • Default mechanics: move, attack, transfer, collect_ore, collect_battery, use_assembler, deposit_heart
  • EMA smoothing for usage tracking
  • Full state checkpointing support

Co-Authored-By: Claude Opus 4.5 noreply@anthropic.com

Automatic curriculum that promotes game mechanics until graduation:
- GameMechanic dataclass with use_amount() and use_more() methods
- MechanicCurriculumAlgorithm with threshold-based graduation
- Default mechanics: move, attack, transfer, collect_ore, collect_battery, use_assembler, deposit_heart
- EMA smoothing for usage tracking
- Full state checkpointing support

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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daveey commented Jan 17, 2026


How to use the Graphite Merge Queue

Add either label to this PR to merge it via the merge queue:

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2 participants