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@daveey daveey commented Jan 9, 2026

feat(mettascope): add collectives panel, AOE overlays, and UI improvements

  • Add Collectives panel showing inventory and building stats per collective
  • Add AOE panel with toggle controls for collective-based overlays
  • Add AOE overlay rendering on world map (green/red/grey by collective)
  • Add window state persistence (zoom, position, panel layout)
  • Add new sprites for stations (aligner, miner, scout, scrambler)
  • Add vibe icons for gear types (aligner, miner, scout, scrambler)
  • Fix iteration bugs by converting for-in loops to index-based
  • Add autostart parameter support for headless rendering
  • Add comprehensive documentation for MettaScope architecture

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daveey commented Jan 9, 2026

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@daveey daveey force-pushed the daveey-autostart branch 2 times, most recently from 6da6e86 to d938e36 Compare January 10, 2026 07:54
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@daveey daveey force-pushed the daveey-cg-viz branch 2 times, most recently from c3d0064 to 95de894 Compare January 14, 2026 00:24
@daveey daveey force-pushed the daveey-autostart branch 2 times, most recently from cff9287 to 2a3001a Compare January 14, 2026 00:32
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discard existsOrCreateDir(result)
result = result / ConfigFileName

proc saveMettascopeState*(state: MettascopeState) =
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We're working on a config file system in windy that can work on all platforms (os x, windows, linux and browser)

#4835

@sasmith sasmith changed the base branch from daveey-autostart to graphite-base/4710 January 14, 2026 00:55
@daveey daveey force-pushed the graphite-base/4710 branch from 2a3001a to 6653dd2 Compare January 15, 2026 18:17
@daveey daveey force-pushed the graphite-base/4710 branch from 6653dd2 to 4402ffd Compare January 15, 2026 18:57
@daveey daveey changed the base branch from graphite-base/4710 to daveey-hp-2 January 15, 2026 18:57
@daveey daveey changed the base branch from daveey-hp-2 to graphite-base/4710 January 15, 2026 18:59
@daveey daveey changed the base branch from graphite-base/4710 to daveey-cog-move January 15, 2026 18:59
@graphite-app graphite-app bot changed the base branch from daveey-cog-move to graphite-base/4710 January 15, 2026 23:27
…ments

- Rename "commons" to "collectives" throughout codebase
- Add Collectives panel showing inventory and building stats per collective
- Add AOE panel with toggle controls for collective-based overlays
- Add AOE overlay rendering on world map (green/red/grey by collective)
- Add window state persistence (zoom, position, panel layout)
- Add new sprites for stations (aligner, miner, scout, scrambler)
- Add vibe icons for gear types
- Fix iteration bugs by converting for-in loops to index-based
- Add autostart parameter support for headless rendering
@daveey daveey force-pushed the graphite-base/4710 branch from 4402ffd to 135ce55 Compare January 19, 2026 01:13
@daveey daveey changed the base branch from graphite-base/4710 to daveey-cg-clips January 19, 2026 01:13
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openhands-ai bot commented Jan 19, 2026

Looks like there are a few issues preventing this PR from being merged!

  • GitHub Actions are failing:
    • Test and Benchmark

If you'd like me to help, just leave a comment, like

@OpenHands please fix the failing actions on PR #4710 at branch `daveey-cg-viz`

Feel free to include any additional details that might help me get this PR into a better state.

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blacksmith-sh bot commented Jan 19, 2026

Found 2 test failures on Blacksmith runners:

Failures

Test View Logs
EditionsCodegenTests/third_party/protobuf/editions/golden/simple_proto3.pb.cc View Logs
EditionsCodegenTests/third_party/protobuf/editions/golden/simple_proto3.pb.h View Logs

Fix in Cursor

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3 participants