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3 changes: 3 additions & 0 deletions CHANGELOG.md
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### Room Adjustments

#### Sector 1
- Changed: The Missile Geron in Yameba Corridor has been moved a bit to the left.

#### Sector 2
- Fixed: The door in Cathedral that leads to Cathedral Save Access accidentally having the wrong door type.

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1 change: 1 addition & 0 deletions src/nonlinear/room-edits.s
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; Sector 1 (SRX) Changes
.include "src/nonlinear/room-edits/sector-1/scrolls.s"
.include "src/nonlinear/room-edits/sector-1/room-03.s"
.include "src/nonlinear/room-edits/sector-1/room-04.s"
.include "src/nonlinear/room-edits/sector-1/room-0A.s"
.include "src/nonlinear/room-edits/sector-1/room-0C.s"
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9 changes: 9 additions & 0 deletions src/nonlinear/room-edits/sector-1/room-03.s
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; Sector 1 - Yameba Corridor

; Move Geron a bit further to the left to not bump into it when coming from the right
.org readptr(Sector1Levels + 03h * LevelMeta_Size + LevelMeta_Spriteset0) + (4 * Spriteset_SpriteSize)
.area 3
.db 06h, 25h, 27h
.endarea