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1 change: 1 addition & 0 deletions CHANGELOG.md
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## Unreleased - 2026-??-??
- Fixed: HUD no longer occassionally disappears after saving the animals.
- Fixed: Permanently locked hatches will no longer animate after certain events as if they can be opened.

## 0.11.0 - 2026-01-17
- Fixed: Adjusted stop-enemy clipdata in Main Deck Operations Deck (S0-0D) to prevent a visual glitch when destroying the maintenance hallway cover.
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8 changes: 8 additions & 0 deletions src/randomizer/hatch-fixes.s
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Expand Up @@ -166,3 +166,11 @@
.area 32
.incbin "data/nav-cutscene-gray-door.bin"
.endarea

; Early return from the DMA transfer responsible for changing the locked hatches' animated palette
; Done at the end of UpdateHatchFlashingAnimation
.org 08065BFCh
.area 4
pop { r0 }
bx r0
.endarea