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5 changes: 5 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -4,6 +4,11 @@
- Changed: The hatch graphics have been changed to be more accessible to color blind people.
- Fixed: HUD no longer occassionally disappears after saving the animals.

### Room Adjustments

#### Sector 2
- Fixed: The door in Cathedral that leads to Cathedral Save Access accidentally having the wrong door type.

## 0.11.0 - 2026-01-17
- Fixed: Adjusted stop-enemy clipdata in Main Deck Operations Deck (S0-0D) to prevent a visual glitch when destroying the maintenance hallway cover.
- Removed: The optimization compilation flag was removed and is now always forced.
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7 changes: 6 additions & 1 deletion src/nonlinear/room-edits/sector-2/room-0D-2E.s
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Expand Up @@ -111,7 +111,12 @@
.db DoorType_LockableHatch
.endarea

.org Sector2Doors + 6Eh * DoorEntry_Size + DoorEntry_Type
.org Sector2Doors + 1Dh * DoorEntry_Size + DoorEntry_Type
.area 1
.db DoorType_OpenHatch
.endarea

.org Sector2Doors + 69h * DoorEntry_Size + DoorEntry_Type
.area 1
.db DoorType_OpenHatch
.endarea
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