This repository contains tools and addons for asset workflow optimization across different platforms, primarily focused on Blender and Godot.
A comprehensive Blender addon for:
- Batch importing GLTF/FBX models.
- Automatic material conversion to FePBR shader.
- Mesh arrangement and convex hull generation (UCX).
A Godot editor plugin designed to streamline interaction with Blender assets and external tools.
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├── mavhod_blender_addon/ # Blender Addon Source
└── mavhod_godot_addon/ # Godot Addon Source
Developed with the assistance of AI to accelerate implementation and refactoring of complex asset handling logic.