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1.5.3

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@github-actions github-actions released this 07 Apr 02:08
· 9 commits to master since this release

MagicBounty

  • Fixed Bounty Board using job_forFaction instead of trigger_marketFaction keys.
  • Fixed Bounty Board not taking into account trigger_playerRelationship keys.
  • Console command to validate a bounty now includes existing_target_memkey in its calculation.
    • This is only a change to the console command; the bounty generation itself included this already.
  • Fixed crash when starting battles if there's no flagship.

MagicAchievements

  • Fixed achievements being wiped if the game was started with the feature disabled (reported by @Lukas22041).
  • Fixed a performance issue during combat.

Misc

  • Fixed a few Kotlin extension methods requiring non-null params despite underlying method not needing them (thanks @niko).
  • Fixed hidden hullmods showing up in the new 0.98a codex.
  • Externalized MagicPaintjob strings.