Skip to content

Changelog

MagicJinn edited this page Dec 18, 2025 · 16 revisions

Changelogs in reverse chronological order

Vanilla: Change made to the basegame SDLS: Change made to SDLS

1.9.0 ⚓

  • Fixed a bug with Deck (Availability) that I thought I fixed a while ago (SDLS)
  • Patched MapProviderGeneratePatch to be ever so slightly faster (5x faster, but original method only took 100ms) (Vanilla)
  • Fixed the bug that corrupts your save when removing a mod that added new qualities (Vanilla)

1.8.0 📁

  • Patched CopyFilesFromEmbeddedArchiveToFileSystem to be about 100+ times faster than before, which should save a few seconds, and to also not override existing files, which should make modding easier. (Vanilla)
  • Fixed a minor issue where AutoImporter would freak out if you (or FailBetter) were offline. (SDLS)
  • Fixed a minor error in the log, which may or may not improve startup times. (SDLS)

1.7.0

  • Added the AutoImporter, which automatically downloads new stories when they become available without having to log in to your Fallen London account (enabled by default). (SDLS)
  • Fixed an error in the log. (SDLS)

1.6.0

  • Fixed a crash when launching the game with the mod before the game had extracted into persistentDataPath. (SDLS)
  • Increased basegame loading speed by about 15%. (Vanilla)
  • Added a loading bar to show FastLoad progress. (SDLS)

1.5.0 📚🏎️

  • Significant performance improvements. SDLS JSON compilation takes 81% less time. (9 seconds -> 1.7 seconds, with basegame events.json and qualities.json as a benchmark). (SDLS)
  • Added Fastload, which loads your game up to 15-20 seconds faster than before, regardless of installed mods (enabled by default). (SDLS)
  • Added LoadIntoSave, which automatically loads your save file once the game starts, requiring no input from the player (enabled by default). (SDLS)
  • JSON processing now runs async, so it doesn't cause the game to freeze when loading. (SDLS)
  • Documentation! Added a beginners guide (WIP), general tutorials (WIP) and a reference page. (SDLS)
  • Added cleanup config option, which will delete the files SDLS created when the game is closed (enabled by default). (SDLS)
  • Debug timers, which will log the time it takes to run various functions, like compiling the JSON files (disabled by default). (SDLS)
  • Added official support for constants (combatconstants.json, navigationconstants.json). (SDLS)
  • Added official support for exchanges. (SDLS)
  • Fixed SwitchToSetting.json not having default values. (SDLS)
  • Fixed accidental disabling of Zubmariner DLC. (SDLS)

1.0.1

  • Fixed QualitiesRequired not having a default for "VisibleWhenRequirementFailed" (SDLS)

1.0.0 🗑️

  • Initial release 🥳

Clone this wiki locally