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木宛城主 edited this page Mar 30, 2017 · 8 revisions

Thinking in unity 3D framework designing,the main content includes several parts:

  • 1).Designing view&viewmodel
  • 2).Using message mediator communication between viewmodels
  • 3).Setting up view&viewmodel lifecycle
  • 4).Using Reusable subview&subviewmodel components
  • 5).Sharing data between viewmodels
  • 6).Building singleton,transient & pool factory
  • 7).Using service locator & Repository pattern

etc.

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