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Releases: Lykrast/MeetYourFight

1.6.0

12 Feb 21:11

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  • ADDED: Guns Without Roses compat gun for Swampjaw (it goes boom)
  • ADDED: Gun recipes are altered if By Powder and Steel is installed

1.5.3

02 Jan 00:03

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  • CHANGED: Reduced and normalized Swampjaw's melee attack range (it was longer on diagonals) so that it's easier to stun with melee
  • CHANGED: Moved bosses's loot table to another subfolder so some mods complain less -Double check this if you are a modpack dev and made changes to their loot tables-

1.5.2

27 Jul 09:59

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  • CHANGED: Nerfed Jägershot to have the same base stats as the GWR Diamond Shotgun (damage x0.7 -> x0.6, spread 5 -> 6)
  • FIXED: Potential concurrent modification exception on registering

1.5.1

20 Jul 08:52

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  • FIXED: Rare potential crash with Rosalyne

1.5.0

22 Jun 15:26

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  • ADDED: Config to change most numerical values on items and scale bosses' damage and health (high health multipliers may require AttributeFix, those tresholds should be written in the config file)
  • ADDED: Tag for blocks that completely stop the Passage's Toll (by default Bedrock and Barriers)
  • CHANGED: Phantasmal Rifle projectile speed increased to match GWR's Diamond Sniper (now that the pass-through works properly)
  • FIXED: Incorrect timing on Dame Fortuna's circles attack in phase 3
  • FIXED: Values in curios tooltip are now properly rounded (so Slicer's Dice and Ace of Iron will say 17% instead of 16%)
  • FIXED: Missing tags on swords and guns

1.4.4

07 Apr 02:22

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  • FIXED: "Another boss is too close" counting entities riding something, now it uses the forge boss entity tag

1.4.3

02 Feb 15:33

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  • ADDED: Japanese translation (by SAGA23456)

1.4.2

31 Jan 14:45

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  • Updated localization files (chinese simplified, contributed by 1mtwtfss1)

1.4.1

13 Jan 09:35

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  • Fixed a crash when Fortuna loses her target mid-spin

1.4.0

12 Jan 21:17

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  • Ported to 1.20.1
  • Dame Fortuna has been completely reworked, no gameplay element of the old fight is here anymore, she also got a new texture, have fun!
  • Swampjaw has received a light rework (making the fight bearable in melee), it now gets stunned if hit during its charge, bombs drop faster and more reliably, they now have a delay before exploding when touching the ground, and there's also new animations for all that
  • Bellringer got a new texture, is now summonable pre-Nether (requires Cobbled Deepslate instead of Soul Sand), deals a bit less damage, and the timing on its mid life attack has been tweaked
  • ADDED: New songs for Swampjaw and Dame Fortuna (alongside appropriate discs, Bellringer's disc also got a new texture)
  • ADDED: Heads for all bosses, craftable with their respective drops and a head, can be placed or worn
  • CHANGED: All boss summoning items now state they are single use and also give a rough recommended gear so players can fight the bosses at a more appropriate time
  • CHANGED: Most curios now display actual numbers in their tooltips
  • CHANGED: Swampjaw is now first in the creative tab (to reflect the intended difficulty progression)
  • CHANGED: Depth Star's shockwave is now an area of effect with consistent damage and knockback (depending on charge and increasing with attack damage) instead of an actual explosion
  • CHANGED: Depth Star attack speed decreased 0.9 -> 0.8
  • ADDED: New animation when charging the Depth Star's shockwave
  • CHANGED: Slicer's Dice proc chance at 0 luck decreased 20% -> 16.67%
  • CHANGED: Spectre's Eye range increased 20 -> 32 blocks
  • CHANGED: Twilight's Thorn attack speed decreased 1.8 -> 1.6
  • FIXED: Phantasmal Rifle being inconsistent at hitting things through walls (finally)