Simply install to your project:
sampctl package install LuminouZ307/samp-loadingbarInclude in your code and begin using the library:
#include <samp-loadingbar>-
StartPlayerLoadingBar(playerid, value = 3, const text[] = "_", interval = 1000, const callback[] = EOS, color = 1687547311):-
Create player a LoadingBar
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playerid = The player ID you wan't to show the LoadingBar.
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value = The maximum value for the LoadingBar.
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text = The text when LoadingBar showed.
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interval = The uLoadingBar update interval.
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callback = The function/callback that called when the LoadingBar finished.
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color = The color for LoadingBar (default are 1687547311, you can use color format like '0xFF0000FF').
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StopPlayerLoadingBar(playerid):- Stop current player LoadingBar (if exists).
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IsValidLoadingBar(playerid):- Check if player have active LoadingBar or no.
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OnLoadingBarProgress(playerid, value):- Detect every LoadingBar value updated.
- value = current value when updated.
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OnLoadingBarFinished(playerid):- Detect when current player LoadingBar finished.
To test, simply run the package:
sampctl package run