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blender-2.79-terrain-generator

blender 2.79 terrain generator addon

Generate Terrain

Generates a terrain mesh with various options.

Properties

  • Grid Size: Integer. The size of the grid for generating the terrain. (Min: 1, Max: 100, Default: 10)
  • Seed: Integer. The seed value for random generation. (Default: 0)
  • Flatness: Float. Controls the generation of flat areas. (Min: 0.0, Max: 1.0, Default: 0.5)
  • Plateau: Float. Controls the generation of plateaus. (Min: 0.0, Max: 1.0, Default: 0.0)
  • Mountain: Float. Controls the generation of mountains. (Min: 0.0, Max: 1.0, Default: 0.0)
  • Valley: Float. Controls the generation of valleys. (Min: 0.0, Max: 1.0, Default: 0.0)
  • Ravine: Float. Controls the generation of ravines. (Min: 0.0, Max: 1.0, Default: 0.0)
  • Enable Oceans: Boolean. Enables the generation of oceans. (Default: False)
  • Ocean Magnitude: Float. Controls the magnitude of ocean depth. (Min: 0.0, Max: 1.0, Default: 0.1)
  • Ocean Diameter: Float. Controls the probability of generating an ocean at each position. (Min: 0.0, Max: 1.0, Default: 0.2)
  • Terrain Smoothness: Float. Controls the smoothness of the generated terrain. (Min: 0.0, Max: 1.0, Default: 0.5)
  • Round Faces: Boolean. Determines whether to round the faces of the terrain mesh. (Default: False)
  • Scale X: Float. The scale factor for the X-axis of the generated terrain. (Min: 0.001, Default: 1.0)
  • Scale Y: Float. The scale factor for the Y-axis of the generated terrain. (Min: 0.001, Default: 1.0)
  • Scale Z: Float. The scale factor for the Z-axis of the generated terrain. (Min: 0.001, Default: 1.0)

Usage

  1. In Blender, go to Add > Mesh > Generate Terrain.
  2. Adjust the properties in the sidebar (press N to show/hide the sidebar).
  3. Click the Generate Terrain button to generate the terrain mesh with the specified properties.

Compatibility

  • Blender: 2.79.0

demo: https://youtu.be/1sKWJHPHHjg

donation: paypal.me/notester32

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blender 2.79 terrain generator addon

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