A simple C++ Tetris game where different blocks react to each other and transform. The project makes use of the SDL library.
You can download the compiled sources here.
Create a build directory, and from that call cmake ... After this you can call make.
The compiled binary can be run using ./TetrisWithPressure.
In order to help you understand the sources, some neatly generated documentation can be found here.
Do you want to make an inprovement to the sources? Great! :).
The suggested workflow is:
- Create an issue regarding the feature you are implementing.
- Fork the repository.
- Implement the feature.
- Make a pull-request back to this repository.
Luc van den Brand
gameAudio.wavis the song "Once Upon A Time" by Michael Klier.coin.wavandcoins.wavare sound effects made by Hansjorg Malthaner.
