Releases: LostSoulfly/SwitchGameManager
Fixes
NSP content types should now show correctly. (You will need to rebuild your game database from the dropdown menu)
Added option to open selected game on tinfoil.io for screens and info.
Added option to hide XCI_Explorer error messages when a corrupt file is found (set ignoreFileCorruptErrors to true in config). You will need to open the program and exit it normally for the new config option to show up in Config.json
NSP and NSZ
Added NSP and NSZ capability. Removed Hacbuild.
Completely untested past simply loading NSPs NSZs. Some things may display as a Game when they're actually a DLC.
I wouldn't attempt to trim or view the certs of NSPs, they don't work like normal XCIs.
You can filter the list like so:

This release also includes https://github.com/SciresM/hactool/releases/tag/1.4.0
It's ya boi
Some guy named kzd15 wanted me to update this to support newer XCIs, and since it didn't take much work I did it.
Chances are decent I'll look into supporting NSPs/NSZs thanks to @StudentBlake's work, looks like he's done all the hard stuff for me. But this also means I'll want almost completely re-write this SGM as I haven't worked on it in, like, two years.
This release also includes https://github.com/SciresM/hactool/releases/tag/1.4.0
Works with non-unique XCIs
- No longer useing PackageID because some custom XCIs use the same PackageID which causes
problems. Simply using file names now. However, this can causes minor load increases. - Upgraded XCI_Explorer to StudentBlake's with some changes to make it
work with SGM. - Compress gameIcons and gameCerts in the cache file on the fly
- Cleanup cache on save, removing unfound games.
I don't have the will to work on this much more, and libHac isn't a
simple implementation. If anyone knows how to read the TID easily with libhac/hacbuild I'll gladly continue on, but for now I'm putting a hold on the project as it works for my needs.
If I continue working on this, it will be a complete rewrite down the road to clean it up.
Small update
Fixed a few issues and bugs
Added an About window
Fairly hefty re-write
Re-wrote many parts of SwitchGameManager!
Moved SD games to their own list.
Added ability to switch between PC and SD.
Added SD file size on the main form.
Check SD available space before transferring games.
Re-worked file transfers.
Improved performance by loading games in a background worker (much more responsive UI)
Improved menus to show game/game count selections.
Added monitoring for SD inserted/removed.
Fix issue with SD card not being in Ready state.
Added option to open to file location in Windows Explorer.
SwitchGameManager First Release
Please see the repo readme for current bugs! Otherwise, please let me know of any issues.