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Jihwan Moon edited this page Oct 31, 2017 · 39 revisions
                       ** Welcome to the Analog-In wiki ! **

πŸ‘ Main Goal

- AnalogIn is platform for connecting digital and analog.
- To implement analog sensitivity using digital property.

πŸ‘ AnaLog-In's Contents

  • Make the game space / participation
The game space is created and maximum 4 users can participate.
  • Create creative games that users want to play
You can design your own game, 
then you can play with multiple users at the same time.
  • Major functions
Insertion/Deletion Blocks 
Drag & Drop
Cover an image on a block
  • Notification Window
Notification windows for informing users of game rules and various notifications

πŸ‘ Required Technology

1. Application

Development of game platform environment using Java Swing.

2. Turn-Timer Synchronization

Synchronization is an important issue in real-time games. Therefore, we use turn-timer method.(mainly used in StarCraft)

3. Using P2P, exchange Image.

The user who enters the room must download the game map created by the master. This process consists of P2P.

4. Voice Chatting

We use voice chat technology for more interactive and lively play


πŸ‘ Advantages

  • Having Fun with same Game in our life
  • Users can play a variety of games, applying flexible rule choice by them
  • There are a lot of uses through easier and more intuitive and more convenient making tools.

πŸ‘ Members


πŸ‘ Time Schedule

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