Description: Gamebase for mobile hyper casual, casual game
- This is a basic casual game base for intern and junior, it's integrated with ads, notification, firebase tracking, firebase remote config
- The project has simple data stream flow to help you to handle the game easier.
- Version: Unity 2021.3.21f1
- Type select: Android
Adding new sound
Playing sound
SoundController.Instance.PlayBackground(SoundType.Background) or SoundController.Instance.PlayFX(SoundType.Win)
Adding new popup
Handling popup
-
Get a popup:
PopupController.Instance.Get<PopupInGame>() -
Show a popup:
PopupController.Instance.Show<PopupInGame>() -
Hide a popup:
PopupController.Instance.Hide<PopupInGame>() -
Here some override functions you can use:
protected virtual void AfterInstantiate() { }
protected virtual void BeforeShow() { }
protected virtual void AfterShown() { }
protected virtual void BeforeHide() { }
protected virtual void AfterHidden() { }
- DOTWEEN Pro: https://assetstore.unity.com/packages/tools/visual-scripting/dotween-pro-32416
- Rainbow Folders 2: https://assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526
- Toony Colors Pro 2: https://assetstore.unity.com/packages/vfx/shaders/toony-colors-pro-2-8105
- Ads: https://github.com/gamee-studio/ads
- Notification: https://github.com/pancake-llc/local-notification
- Firebase Tracking: https://github.com/pancake-llc/firebase-app
- Firebase Remote Config: https://github.com/pancake-llc/firebase-remote-config
- UI Effect: https://github.com/mob-sakai/UIEffect.git
- UI Particle: https://github.com/mob-sakai/ParticleEffectForUGUI.git
- PlayPref Debug: https://github.com/sabresaurus/PlayerPrefsEditor.git
- IAP: https://github.com/gamee-studio/iap.git





