Releases: Lakatrazz/BONELAB-Fusion
Releases · Lakatrazz/BONELAB-Fusion
v1.14.1
v1.14.0
Fusion
Fixed:
- Tick rate slowing based on time scale
- Thumbstick axis losing all magnitude
- Messages being relayed even if a user does not have a PlayerID
- OwnershipEvents not triggering for the first set
Adjusted:
- Made SimpleGripEvents execute locally for the owner again
- Blocked all links in descriptions/names
Improved:
- Impersonation check
Fusion Auto Updater
- No changes
Fusion SDK
- No changes
Fusion Helper
v1.13.1
Fusion
Fixed:
- Outdated credits
Improved:
- Animator syncer smoothness
- Voice chat peaking logic
Fusion Auto Updater
- No changes
Fusion SDK
- No changes
Fusion Helper
v1.13.0
Fusion
Fixed:
- Local VoiceProxy giving incorrect amplitude values
- Connection spoof check mistake
- Destructible catchup not checking if the poolee was in a pool
- Menus using only the profanity filter instead of the general text filter
- Mature mod thumbnails being visible
- RandomObject being host auth instead of ownership auth and not triggering for the owner
- Steam's 50 lobby limit interfering with joining (now mitigated)
- Disabled CrateSpawners throwing errors that occasionally crash
- Game crashing when a mod.io token is not linked
- Base Unity reverb zones causing sound to break with voice chat
- Module and RPC hashing no longer includes the assembly version
- Gamemode score keeper throwing errors with null IDs
- Target network layer not showing properly if unavailable
- BitMart birthday music not functioning properly
- Syncing with rigidbodies that have frozen rotation
- LaserCursors adding network player controllers
Removed:
- Mature mod auto download toggle (mature mods are now manual installs only)
Added:
- Validation for message sender IDs
- Despawn All no longer despawns circuits
- Zone reverb support for voice chat with no more audio ducking
- Function to load modules from assembly
- GamemodeEvents now trigger on late join
- Body settings are synced again
- Bonelab code is now dynamically loaded in preparation for Boneworks
- Unculling objects can take ownership if needed
- Synced all layers for AnimatorSyncer
- Player controller interpolation
Improved:
- Voice chat volume
- Prop sleeping
- Send rate of objects (now consistent and not way too often)
Fusion Auto Updater
- No changes
Fusion SDK
- No changes
Fusion Helper
v1.12.2
Fusion
Fixed:
- Notifications not appearing with the content not installed
Improved:
- Prevented rich text in lobby names except for color
Fusion Auto Updater
- No changes
Fusion SDK
- No changes
Fusion Helper
v1.12.1
Fusion
Fixed:
- Late joiners not being given 0 stocks and 0 score in Smash Bones
- Avatar stats always being refreshed breaking certain stat changes
Fusion Auto Updater
- No changes
Fusion SDK
- No changes
Fusion Helper
v1.12.0
Fusion
Fixed:
- Gamemode issues with lingering players in score/team after leaving
- Spawn/Nimbus guns not cleaning up at all
Rewrote:
- Switch all byte writing to use BinaryPrimitives BigEndian for consistency
Fusion Auto Updater
- No changes
Fusion SDK
- No changes
Fusion Helper
v1.11.2
Fusion
Fixed:
- Smash Bones stockless/damageless bugs (potentially)
Fusion Auto Updater
- No changes
Fusion SDK
- No changes
Fusion Helper
v1.11.1
Fusion
Fixed:
- Issues with mod blacklisting
- Nimbus/Spawn guns despawning while in your hand
Fusion Auto Updater
- No changes
Fusion SDK
- No changes
Fusion Helper
v1.11.0
Fusion
Hotfix:
- Fixed grabbing and ragdolling issues on quest
- Fixed module messages being broken on quest
Fusion Auto Updater
- No changes
Fusion SDK
- No changes