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Releases: Lakatrazz/BONELAB-Fusion

v1.14.1

22 Mar 06:35

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Fusion

Improved:

  • Additional changes to impersonation check

Fusion Auto Updater

  • No changes

Fusion SDK

  • No changes

Fusion Helper

v1.14.0

22 Mar 04:03

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Fusion

Fixed:

  • Tick rate slowing based on time scale
  • Thumbstick axis losing all magnitude
  • Messages being relayed even if a user does not have a PlayerID
  • OwnershipEvents not triggering for the first set

Adjusted:

  • Made SimpleGripEvents execute locally for the owner again
  • Blocked all links in descriptions/names

Improved:

  • Impersonation check

Fusion Auto Updater

  • No changes

Fusion SDK

  • No changes

Fusion Helper

v1.13.1

05 Jan 20:41

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Fusion

Fixed:

  • Outdated credits

Improved:

  • Animator syncer smoothness
  • Voice chat peaking logic

Fusion Auto Updater

  • No changes

Fusion SDK

  • No changes

Fusion Helper

v1.13.0

04 Jan 05:40

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Fusion

Fixed:

  • Local VoiceProxy giving incorrect amplitude values
  • Connection spoof check mistake
  • Destructible catchup not checking if the poolee was in a pool
  • Menus using only the profanity filter instead of the general text filter
  • Mature mod thumbnails being visible
  • RandomObject being host auth instead of ownership auth and not triggering for the owner
  • Steam's 50 lobby limit interfering with joining (now mitigated)
  • Disabled CrateSpawners throwing errors that occasionally crash
  • Game crashing when a mod.io token is not linked
  • Base Unity reverb zones causing sound to break with voice chat
  • Module and RPC hashing no longer includes the assembly version
  • Gamemode score keeper throwing errors with null IDs
  • Target network layer not showing properly if unavailable
  • BitMart birthday music not functioning properly
  • Syncing with rigidbodies that have frozen rotation
  • LaserCursors adding network player controllers

Removed:

  • Mature mod auto download toggle (mature mods are now manual installs only)

Added:

  • Validation for message sender IDs
  • Despawn All no longer despawns circuits
  • Zone reverb support for voice chat with no more audio ducking
  • Function to load modules from assembly
  • GamemodeEvents now trigger on late join
  • Body settings are synced again
  • Bonelab code is now dynamically loaded in preparation for Boneworks
  • Unculling objects can take ownership if needed
  • Synced all layers for AnimatorSyncer
  • Player controller interpolation

Improved:

  • Voice chat volume
  • Prop sleeping
  • Send rate of objects (now consistent and not way too often)

Fusion Auto Updater

  • No changes

Fusion SDK

  • No changes

Fusion Helper

v1.12.2

17 Jun 18:54

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Fusion

Fixed:

  • Notifications not appearing with the content not installed

Improved:

  • Prevented rich text in lobby names except for color

Fusion Auto Updater

  • No changes

Fusion SDK

  • No changes

Fusion Helper

v1.12.1

17 Jun 18:31

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Fusion

Fixed:

  • Late joiners not being given 0 stocks and 0 score in Smash Bones
  • Avatar stats always being refreshed breaking certain stat changes

Fusion Auto Updater

  • No changes

Fusion SDK

  • No changes

Fusion Helper

v1.12.0

17 Jun 04:18

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Fusion

Fixed:

  • Gamemode issues with lingering players in score/team after leaving
  • Spawn/Nimbus guns not cleaning up at all

Rewrote:

  • Switch all byte writing to use BinaryPrimitives BigEndian for consistency

Fusion Auto Updater

  • No changes

Fusion SDK

  • No changes

Fusion Helper

v1.11.2

16 Jun 21:40

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Fusion

Fixed:

  • Smash Bones stockless/damageless bugs (potentially)

Fusion Auto Updater

  • No changes

Fusion SDK

  • No changes

Fusion Helper

v1.11.1

16 Jun 19:28

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Fusion

Fixed:

  • Issues with mod blacklisting
  • Nimbus/Spawn guns despawning while in your hand

Fusion Auto Updater

  • No changes

Fusion SDK

  • No changes

Fusion Helper

v1.11.0

16 Jun 00:46

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Fusion

Hotfix:

  • Fixed grabbing and ragdolling issues on quest
  • Fixed module messages being broken on quest

Fusion Auto Updater

  • No changes

Fusion SDK

  • No changes

Fusion Helper