An efficient C++ implementation of a k-dimensional tree structure for storing and searching nearest neighbor points in multi-dimensional space.
- C++ source files containing the implementation
- Makefile for easy compilation
- Detailed documentation in DOCX format
To compile and run the program, execute these commands in your terminal:
make ./myappThe project addresses the challenge of efficiently storing and searching for coordinates of points closest to a specified point in multi-dimensional space. Traditional data structures like lists and arrays become inefficient from a time complexity perspective due to the high dimensionality of the problem.
The solution implements a k-dimensional tree structure that enables efficient space partitioning based on point coordinate values. Each node in this structure represents a point in d-dimensional space. The partitioning process involves comparing values of two points alternately while traversing deeper into the tree structure.
- Tree Construction: O(n log n)
- The tree has log n levels through which we must compare each newly added point
- Adding n points results in n log n complexity
- Nearest Neighbor Search: O(log n)
- This is achieved when points form a balanced tree (minimum depth)
- Worst case scenario may reach O(n)
- Memory Usage: O(n)
- Always stores exactly n points
The implementation focuses on optimizing point storage and retrieval in multi-dimensional space, making it particularly useful for applications requiring efficient nearest-neighbor searches in high-dimensional data sets.