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Requires my bendy-lib PR in order to work.
Related Emotecraft PR: KosmX/emotes#509
This PR isn't perfect, the bend still clips with the player if the bend value is large enough: https://cdn.discordapp.com/attachments/1293931136615190538/1318566662487932999/2024-12-17_16-41-37.mp4?ex=67661626&is=6764c4a6&hm=0d2ea42d86e3070cfca00c65db5efb49066fdd3b72240e97875bada646edc18a&
But it's much better than how it used to be.
I might look into fixing the issue in the video later but for now I think this PR is good enough, people usually don't bend the torso a full 90 degrees.
And of course being able to bend limbs in Blockbench is a feature that has been requested for a while now.
I also applied the my cape bug fixes to the elytra as well.

@ZigyTheBird
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ZigyTheBird commented Dec 20, 2024

I also optimized imports, that's why there are so many changed files...
I hope that doesn't cause any issues resolving merge conflicts

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KosmX commented Dec 20, 2024

The optimize imports can break a lot of things, in future PRs, try to avoid doing that.

@KosmX KosmX merged commit 4464d18 into KosmX:1.21 Dec 20, 2024
@ZigyTheBird ZigyTheBird mentioned this pull request Dec 20, 2024
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2 participants