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My portfolio! As a passionate engineer, maker, and game developer, I blend creativity with technical expertise to bring innovative ideas to life. My work spans interactive simulations, robotics, 3D-printed designs, and game prototyping, often leveraging tools like 3D printing, simulation software, and game engines such as Godot.

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Personal Portfolio Website

Live Demo Built With License

Welcome to my portfolio! As a passionate engineer, maker, and game developer, I blend creativity with technical expertise to bring innovative ideas to life. My work spans interactive simulations, robotics, 3D-printed designs, and game prototyping, often leveraging tools like 3D printing, simulation software, and game engines such as Godot. Below, I highlight some of my featured projects that showcase my skills in problem-solving, prototyping, and exploring emerging technologies.

Live Site: https://kalebsabo.com

Featured Projects

  • 🌡️ Radiative Cooling Simulation
    An interactive simulation exploring Radiative Cooling technologies and associated notes on thermal control systems (TCS).

  • 🤖 Eragon Robot
    Project Eragon is a 4-servo biped robot built with Arduino and 3D-printed parts. It explores basic locomotion, adaptability to different environments, and thermal management concepts. Future goals include integrating sensors for autonomy and experimenting with radiative cooling panels for space-like simulations.

  • 🖥️ Szaber Design
    An upcoming website focused on engineering principles and 3D printed design. Szaber Design aims to provide innovative solutions and insights into various engineering challenges. https://SzaberDesign.com

  • 🎮 Godot Games (alias: ShadowedHands)
    Experimental 2D games, prototypes, and platformers built under my developer alias.

Technologies Used

  • Frontend: HTML, CSS, JavaScript
  • Game Development: Godot Engine (GDScript & C#)
  • Other Tools: Python, Clip Studio Paint

The site is fully static, responsive, and hosted via GitHub Pages with a custom domain.

About

My portfolio! As a passionate engineer, maker, and game developer, I blend creativity with technical expertise to bring innovative ideas to life. My work spans interactive simulations, robotics, 3D-printed designs, and game prototyping, often leveraging tools like 3D printing, simulation software, and game engines such as Godot.

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