A growing collection of custom Houdini Digital Assets (HDAs) for procedural workflows, simulation setups, and viewport utilities.
These tools are built to enhance production efficiency, give artists intuitive controls, and improve scene organization for both technical and creative users.
| HDA Name | Description |
|---|---|
WIND_tool |
Custom velocity field generator with noise, falloff, and viewport vector preview — useful for FLIP, pyro, vellum setups. |
| (more coming) | Additional assets will be documented as they are added. |
- Clone or download this repository
- Add the HDAs to your Houdini
otls/folder or load manually in the scene - Optionally add to your Houdini path for auto-loading:
HOUDINI_OTLSCAN_PATH=$HOUDINI_OTLSCAN_PATH;/path/to/this/repo/otls
Each HDA comes with built-in parameter labels and tooltips. Most include:
- Support for both default and input-driven geometry
- UI-optimized interfaces (folders, toggles, previews)
- Handle bindings for direct manipulation in the viewport
- Procedural controls (e.g. noise, multipliers, falloffs)
Created by Julien Miternique
Pipeline TD / Technical Artist
GitHub • LinkedIn