add mgs2 tri/texture strcode pair texture mappings#2
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ShizCalev wants to merge 2 commits intoJoy-Division:masterfrom
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add mgs2 tri/texture strcode pair texture mappings#2ShizCalev wants to merge 2 commits intoJoy-Division:masterfrom
ShizCalev wants to merge 2 commits intoJoy-Division:masterfrom
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not quite sure where to put this, but this is a full mapping of all tri/texture strcode pairs for both stage.dat & face.dat back to their equivalent Master Collection file structure (including original pre-strcode casing) for MGS2 PS2 2003 US Substance + US PC Master Collection.
texture stems that don't exist in the master collection version (ie textures that existed in US sons of liberty that were removed as part of the censorship present in US substance) are prefixed with an
_this was made as part of my process automation tooling to generate my demaster mod for the Master Collection version of the game, & https://github.com/dotlessone/MGS2-PS2-Textures
todo:
2001 US Sons of Liberty is partially complete in addition to Sub & US PC MC, I have to just finish mapping a number of textures that were changed between SoL & Substance and have strcode pairs that differ from Sub & MC (such as the shell 1 core b2 computer room, which was fairly heavily retextured in Substance)
ie sons w24d2_mo3_mk.bmp
sub w24d2_mo3_mk.bmp
Data is structured as: