A modern GLSL 460 shader template for minecraft java shader pack development. This pack takes the proven base from the GLSL 330.
- Full GLSL 460 Compatibility
- Core Rendering Pipeline
- Fog
- Lighting and Shadows like SEUS PTGI HRR 2.1
Original GLSL 330 Base Template - The foundational architecture and design patterns come from the original 330 compatibility shader template by Bálint.
Iris Shaders Documentation - Fog implementation guided by the official Iris shader tutorials, specifically the depth-based fog approach using the Beer-Lambert Law.



