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Releases: Ji-Rath/DogGame

Attack Minigame Readjusted

05 Apr 18:38

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Pre-release
Add Basic Enemy Death Animation

Created path for enemy when they run out of health so they move off the screen.

Complete Test Scene

23 Feb 18:44

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Complete Test Scene Pre-release
Pre-release
Update camera system and complete test scene.

Tuned up the camera system so the camera does not move when you first enter the room. Cleaned up the save system and made sure enemies were removed when defeated. Fixed back button on menu. Fixed enemies sometimes moving endlessly during a cutscene. Made path sprite direction more precise. Increment version number.

Save System and CutScenes

15 Feb 07:37

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Pre-release
Revamp battle stage and add save system

Updated battle system to have more special effects. Also implemented save and load system for loading save files and loading after battle. Also added a cutscene system.

Battle Update 2

14 Feb 00:41

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Battle Update 2 Pre-release
Pre-release
Add transition frames between attacks

Completed transition stages to allow the player to know the status of the enemy/player before a turn is made. Adds an impactful effect.

Player Smack Sequence

09 Feb 04:43

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Player Smack Sequence Pre-release
Pre-release
Create MiniGame Player Smack

Essentially implemented the player smack sequence. Press spacebar to do damage to the enemy. Has animation and stuff like that. No screenshake has been added yet.

Player Battle Stage Preview

09 Feb 00:33

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Pre-release
Update download section

Removed download folder to allow new uploads to be previewed and downloaded from the version tag system.

Core Mechanics

07 Feb 07:43

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Core Mechanics Pre-release
Pre-release

A pre-release version of the dog game.