Sauna is a spatial audio VST plugin adapting Valve's Steam Audio, created with JUCE Projucer.
This project uses the develop branch of JUCE.
To edit, launch Projucer, selecting Open in IDE, and then editing the sauna_SharedCode project in the Visual Studio solution.
It expects the Steam Audio C API extracted into steamaudio, and JUCE library code placed by Projucer at JuceLibraryCode.
All project configuration is administered through Projucer, including adding new source files and resources.
Binary resources are compiled by Projucer into a BinaryData class, and if stale, must be refreshed by saving the Projucer project again.