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kcnr-v-internationalization

  • This repository houses all the language files for KCNR:V

Requirements

  • %% is the insert placeholder, where the game shall replace %% with informational text, you MUST put these %% placeholders respectively back in place in the language that you are editing (THIS IS VERY IMPORTANT).
  • Colour codes are wrapped between tidles i.e (code). These follow the same suit as the placeholders, they MUST be put back.
  • Language keys must be sorted in alphabetical order (This does not affect the game, but allows us contributors to handle the keys more easily).
  • All changes must be done via pull request and summary and description of what was done MUST be descriptive enough for English users to understand.
  • Language files are in JSON format, they must STAY in JSON format.
  • Any request that does not meet these requirements will be denied until fixed.

New languages

  • Language files are stored as language_code.json.
  • You may create new language files, they will not be automatically added to the game.
  • When adding new language files, inform a developer at our Discord Server in order for it to be enabled in-game.

Contributors

Name Language
Kar English
TheCopDude Arabic
Tr1xy Serbian
Chavan Brazilian Portuguese
klays Spanish
Tampacz Polish

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This repository houses all the language files for KCNR:V.

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