Il2CppInspectorPro is a C++ Modding SDK generator for IL2CPP applications.
Automates the creation of a Visual Studio solution tailored for runtime manipulation and reverse engineering.
- Proxy Mode: Uses
version.dllwrapper. Loads automatically with the game when_VERSIONis defined. - Injector Mode: Standard entry point for manual DLL injection.
In-game hierarchy and object inspector.
- Inspector: Read/write fields and properties, invoke methods.
- Hierarchy: Create GameObjects, add/destroy/toggle Components in real-time.
- Highlighter: Visually pinpoint selected GameObjects in the scene.
- Class Browser: Stable, reflection-based assembly navigation.
- UI: ImGui styling with transparent background support to monitor live game state changes.
- In-game visual preview for Sprite and Texture2D instances.
- Export Options: PNG (if CPU read/write is enabled) or DDS (Raw VRAM dump).
Note
Compatibility varies. Success depends on the game's texture compression formats and memory accessibility flags.
- Live in-game playback for AudioClip instances.
- Export Option: Direct .wav extraction.
C++ wrapper for the IL2CPP domain.
- Dynamic class/method resolution and safe field access.
- Built-in
safe_callandSafeRuntimeInvoketo prevent access violations during memory reads.
- Pre-configured DirectX 11 hook.
- Dear ImGui backend with a modular tab routing system.
- Pre-linked with Microsoft Detours.
- Clean entry point in
main.cppfor persistent hooks and patches.



