Skip to content

Jacob273/JG.ZUT.GraphicsAndVisualization

Repository files navigation

A project related to computer graphics and visualization for educational purposes, a part of this project is:

Game demo was extended with following:

  • Main application view

  • Head Up Display (HUD, it does play last picked item)

  • Door component which may be opened when there's an suitable apple :) to open it

  • Throwable weapon (cube) with fire animation which does reduce health of enemies/players when it hits the collider of Player/Enemy

  • Text about current situation in game, which is displayed on the bottom of the screen (about quests/picked items/other informations)

  • Text with player name and health points

  • Quest which is finished when two specific enemies are killed

  • Possibility to save game when players enters the save zone

  • Respawning in save zone

  • Saving functionality does include serialization(to XML file) of players positions at given point in time and their inventories which consits of items that they have picked up during the game

  • Respawning functionality does include deserialization of XML file if game was saved and update of all players positions & inventories

    user interface and gameplay extended

About

Unity scripts written in C#.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published