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9 changes: 5 additions & 4 deletions packages/engine/content/cards.py
Original file line number Diff line number Diff line change
Expand Up @@ -1795,7 +1795,7 @@ def copy(self) -> 'Card':
COOLHEADED = Card(
id="Coolheaded", name="Coolheaded", card_type=CardType.SKILL, rarity=CardRarity.COMMON,
color=CardColor.BLUE, target=CardTarget.SELF, cost=1,
base_magic=1, upgrade_magic=1, effects=["channel_frost", "draw"],
base_magic=1, upgrade_magic=1, effects=["channel_frost", "draw_cards"],
)

HOLOGRAM = Card(
Expand Down Expand Up @@ -1830,7 +1830,7 @@ def copy(self) -> 'Card':
TURBO = Card(
id="Turbo", name="Turbo", card_type=CardType.SKILL, rarity=CardRarity.COMMON,
color=CardColor.BLUE, target=CardTarget.SELF, cost=0,
base_magic=2, upgrade_magic=1, effects=["gain_energy", "add_void_to_discard"],
base_magic=2, upgrade_magic=1, effects=["gain_energy_magic", "add_void_to_discard"],
)


Expand Down Expand Up @@ -1968,7 +1968,7 @@ def copy(self) -> 'Card':
OVERCLOCK = Card(
id="Steam Power", name="Overclock", card_type=CardType.SKILL, rarity=CardRarity.UNCOMMON,
color=CardColor.BLUE, target=CardTarget.SELF, cost=0,
base_magic=2, upgrade_magic=1, effects=["draw", "add_burn_to_discard"],
base_magic=2, upgrade_magic=1, effects=["draw_cards", "add_burn_to_discard"],
)

RECYCLE = Card(
Expand All @@ -1992,7 +1992,7 @@ def copy(self) -> 'Card':
SKIM = Card(
id="Skim", name="Skim", card_type=CardType.SKILL, rarity=CardRarity.UNCOMMON,
color=CardColor.BLUE, target=CardTarget.NONE, cost=1,
base_magic=3, upgrade_magic=1, effects=["draw"],
base_magic=3, upgrade_magic=1, effects=["draw_cards"],
)

TEMPEST = Card(
Expand Down Expand Up @@ -3150,6 +3150,7 @@ def copy(self) -> 'Card':
**WATCHER_CARDS,
**IRONCLAD_CARDS,
**SILENT_CARDS,
**DEFECT_CARDS,
**COLORLESS_CARDS,
**CURSE_CARDS,
**STATUS_CARDS,
Expand Down
4 changes: 3 additions & 1 deletion packages/engine/effects/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -60,8 +60,10 @@ def enter_wrath(ctx: EffectContext) -> None:
create_executor,
)

# Import cards module to register all effects
# Import cards modules to register all effects
from . import cards as _cards # noqa: F401
from . import defect_cards as _defect_cards # noqa: F401
from . import orbs as _orbs # noqa: F401

__all__ = [
# Core types
Expand Down
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