A simple Nintendo Switch homebrew app that lists your installed games and lets you quickly view game and mod stats, and toggle LayeredFS mods on/off by renaming romfs / exefs folders inside each title’s Atmosphère contents directory.
OCGM is designed to be lightweight, fast, and easy to use through a clean console-based UI.
- Lists installed applications using
nsListApplicationRecord - Displays a Details page for each title:
- Title Name
- Title ID
- Version
- Mod detection (Enabled / Disabled)
- Total Mod Size
- Total File Count
- Whether ROMFS or EXEFS is there or not
- Toggles LayeredFS mods using a safe same-folder rename method
- Uses cached scanning in the Details view to reduce lag
- Runs in Applet Mode or Title Override
OCGM toggles mods by renaming folders inside:
sdmc:/atmosphere/contents//
romfs → romfs_disabled exefs → exefs_disabled
romfs_disabled → romfs exefs_disabled → exefs
This method does not delete or modify files it only renames folders.
- Up / Down — Move selection
- A — Open Details
- + — Exit
- Y — Toggle Mod (Enable / Disable)
- B — Back
Enabled:
sdmc:/atmosphere/contents//romfs
sdmc:/atmosphere/contents//exefs
Disabled:
sdmc:/atmosphere/contents//romfs_disabled
sdmc:/atmosphere/contents//exefs_disabled
This project uses devkitPro and libnx.
- devkitPro
- devkitA64
- libnx
Build by running this in the command prompt on your PC: make
The resulting .nro can be placed on your SD card:
sdmc:/switch/OCGM.nro
You can also download a pre-built .nro from the Releases section.
Built with libnx (devkitPro)
Console interface powered by ANSI escape codes
App made by Jack The Yoshi
This application modifies folder names on your SD card. Use at your own risk.
Always keep backups of your mod folders before making changes.





