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Expand Up @@ -20,6 +20,12 @@ export enum PickupPrice {
TWO_SOUL_HEARTS = -8,
ONE_HEART_AND_ONE_SOUL_HEART = -9,

/**
* The official in-game enum does not have this value, but it is the correct value used by game.
* It corresponds to the Devil Room mechanic with the `devilsacrifice` collectible tag.
*/
DEVIL_SACRIFICE_SPIKES = -10,

/** The Store Credit trinket causes items in the shop to cost 0 cents. */
FREE = -1000,
}
1 change: 1 addition & 0 deletions packages/isaacscript-spell/dictionaries/isaac/files.txt
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Expand Up @@ -26,6 +26,7 @@ craftquality # items_metadata.xml
deathanm # items.xml
devilprice # items.xml
devilroomdoor # door_07_devilroomdoor.png
devilsacrifice # items_metadata.xml
endstage # challenges.xml
fadecolor # cutscenes.xml
firedelay # items.xml
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