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82 changes: 73 additions & 9 deletions vikingsClasses.py
Original file line number Diff line number Diff line change
@@ -1,24 +1,88 @@

# Soldier

import random

# Soldier
class Soldier:
pass
def __init__(self, health, strength):
self.health = health
self.strength = strength

def attack(self):
return self.strength

def receiveDamage(self,damage):
self.damage = damage
self.health -= damage

# Viking

class Viking(Soldier):
def __init__ (self, name, health, strength):
super().__init__ (health, strength)
self.name = name

class Viking:
pass
def receiveDamage(self,damage):
self.damage = damage
self.health -= damage
if self.health > 0:
return (f'{self.name} has received {self.damage} points of damage')
else:
return (f'{self.name} has died in act of combat')

# Saxon
def battleCry(self):
return "Odin Owns You All!"

# Saxon

class Saxon:
pass
class Saxon(Soldier):
def __init__ (self, health, strength):
super().__init__ (health, strength)

def receiveDamage(self,damage):
self.damage = damage
self.health -= damage
if self.health > 0:
return (f'A Saxon has received {self.damage} points of damage')
else:
return (f'A Saxon has died in combat')

# War


class War:
pass

def __init__ (self):
self.vikingArmy= []
self.saxonArmy= []

def addViking(self,Viking):
self.vikingArmy.append(Viking)

def addSaxon(self, Saxon):
self.saxonArmy.append(Saxon)

def vikingAttack(self):
randomSaxon = random.choice(self.saxonArmy)
randomViking = random.choice(self.vikingArmy)
randomSaxon.receiveDamage(randomViking.strength)
if randomSaxon.health <= 0:
self.saxonArmy.remove(randomSaxon)

return randomSaxon.receiveDamage(randomViking.strength)

def saxonAttack(self):
randomViking = random.choice(self.vikingArmy)
randomSaxon = random.choice(self.saxonArmy)
randomViking.receiveDamage(randomSaxon.strength)
if randomViking.health <= 0:
self.vikingArmy.remove(randomViking)

return randomViking.receiveDamage(randomSaxon.strength)

def showStatus(self):
if len(self.saxonArmy) == 0:
return "Vikings have won the war of the century!"
elif len(self.vikingArmy) == 0 :
return "Saxons have fought for their lives and survive another day..."
elif len(self.vikingArmy) > 0 and len(self.saxonArmy) > 0:
return "Vikings and Saxons are still in the thick of battle."