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85 changes: 77 additions & 8 deletions vikingsClasses.py
Original file line number Diff line number Diff line change
Expand Up @@ -2,23 +2,92 @@
# Soldier


class Soldier:
pass
class Soldier ():
def __init__(self, health,strength):
self.health = health
self.strength = strength

def attack (self):
return self.strength

def receiveDamage (self,damage):
self.health = self.health - damage




# Viking


class Viking:
pass
class Viking (Soldier):
def __init__(self, name, health, strength):
super().__init__(health, strength)
self.name = name

def receiveDamage(self, damage):
self.health -= damage
if self.health > 0:
return f"{self.name} has received {damage} points of damage"
else:
return f"{self.name} has died in act of combat"

def battleCry (self):
return f"Odin Owns You All!"


# Saxon


class Saxon:
pass
class Saxon(Soldier):
def __init__(self, health, strength):
super().__init__(health, strength)

def receiveDamage(self, damage):
self.health -= damage
if self.health > 0:
return f"A Saxon has received {damage} points of damage"
else:
return f"A Saxon has died in combat"


# War

import random
class War():
import random
def __init__(self):

self.vikingArmy = []
self.saxonArmy = []


def addViking(self, viking_soldier):
self.vikingArmy.append(viking_soldier)

def addSaxon(self,saxon_soldier):
self.saxonArmy.append(saxon_soldier)

def vikingAttack(self):
saxon_soldier = self.saxonArmy[random.randint(0,len(self.saxonArmy)-1)]
viking_soldier = self.vikingArmy[random.randint(0,len(self.vikingArmy)-1)]
if saxon_soldier.health <= viking_soldier.strength:
self.saxonArmy.remove(saxon_soldier)

return saxon_soldier.receiveDamage(viking_soldier.attack())

def saxonAttack(self):
saxon_soldier = self.saxonArmy[random.randint(0,len(self.saxonArmy)-1)]
viking_soldier = self.vikingArmy[random.randint(0,len(self.vikingArmy)-1)]
if viking_soldier.health <= saxon_soldier.strength:
self.vikingArmy.remove(viking_soldier)

return viking_soldier.receiveDamage(saxon_soldier.attack())

def showStatus(self):
if len(self.saxonArmy) == 0:
return "Vikings have won the war of the century!"
elif len (self.vikingArmy) == 0:
return "Saxons have fought for their lives and survive another day..."
else:
return "Vikings and Saxons are still in the thick of battle."

class War:
pass