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Releases: Iridescens/ExtraSystemReloaded

v0.8.2

12 Sep 23:45

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[0.8.2] augment item descriptions

-augments/upgrades no longer duplicate. i tested it this time.
-nerfed durability EMP resist
-nerfed hangarforge (everything)
-fixed plasma flux catalyst not decreasing CR (still broken in refit until switching to/from another ship)
-augment items now have their tooltip displayed in item description

v0.8.1

12 Sep 18:04

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[0.8.1] fixed a couple of bugs

-weapon flux cost in Weapons was positive
-shield upkeep in Technology was not displaying correct tooltip value
-magazine reload speed in Magazines now displays to two decimal points
-quality dialog repurchase now has highlighted quality text

-buffed magazine reload speed
-buffed fighter replacement time and replacement rate buffs
-nerfed technology shield flux/dam again

v0.8.0

11 Sep 15:44

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Breaks saves.

DroneLib is not required, but adds additional functionality to certain augments.

  • OP cost augments replaced with more creative alternatives.
    -- Spooled Feeders now has a toggleable omni-feeder subsystem if dronelib is installed. otherwise, it gives a firerate buff when a weapon is manually fired at an enemy.
    -- Plasma Flux Grid now doubles vents and capacitor effectiveness, and reduces CR if more than half of the maximum is installed.
    -- Fusion Missile Ignitor was renamed to the Drive Flux Vent. It increases vent speed by 30%, and gives a boost to forward momentum while venting and for a short time afterwards.
    -- Phasefield Engine actually spawns now.
  • Credits costs in dialog updated to have comma separation.
  • Credit costs for upgrades are now correct.
  • Some upgrades are changed:
    -- Magazines upgrade now buffs weapon rate of fire.
    -- Weapons upgrade now buffs weapon flux cost reduction.
    -- Hardcapped Technology shield flux/dam and phase upkeep to 90% reductions.

v0.7.8

25 Aug 04:45

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[0.7.8] OP cost augments no longer buggy, and upgrades work in simulations! you can uninstall augments now (but it destroys them)! new phasefield engine augment!

also fixes a bunch of bugs related to module ships, which a recent notable mod tends to have a lot of. note that child modules will not show their parent upgrades, but will still inherit their effects.

v0.7.7

19 Aug 03:57

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[0.7.7] rebuilt JAR

v0.7.6

18 Aug 22:57

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[0.7.6] Minor adjustments to github-actions

v0.7.5

18 Aug 03:34

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[0.7.5] removed code that applied upgrades to every ship. ships no longer show upgrades in simulator.

v0.7.4

18 Aug 02:51

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[0.7.4] upped version to 0.7.4

changes:

  • minor refactors
  • upgrades work in simulations now

v0.7.3

30 Jul 03:45

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[0.7.3] renamed Modules to Augments

v0.7.2

30 Jul 03:04

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[0.7.2] renamed Modules to Augments NOT SAVE COMPATIBLE

this is probably the only non-savecompatible release for a while.