UTools is a powerful and user-friendly plugin built to streamline asset management in Unreal Engine 5. Whether you're working solo or in a team, UTools offers quick solutions for repetitive tasks, helping you stay productive and keep your project organized.
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🔤 Add Recommended Prefixes
Automatically prepend standardized prefixes to asset names based on their type (e.g.,SM_,T_,BP_), improving project readability and consistency. -
🧱 Batch Asset Duplication
Duplicate multiple assets simultaneously with a single click—perfect for prototyping or setting up variations. -
🧹 Delete Unused Assets
Detect and remove unreferenced or unused assets to keep your project clean, lightweight, and optimized.
- ✔️ Unreal Engine 5.3
- ✔️ Unreal Engine 5.4
- ✔️ Unreal Engine 5.5
UTools is built using native editor utility.
- Download and extract the
UTools.zipfile. - Navigate to your Unreal Engine project folder.
- If it doesn't exist, create a
Pluginsfolder in the root directory of your project. - Copy the extracted
UToolsfolder into thePluginsdirectory. - Launch (or restart) your Unreal Engine project.
- If prompted to recompile modules, click Yes.
ℹ️ UTools will now be available from the Editor under the "Plugins" tab.
📺 Watch the plugin in action on YouTube
If you find this plugin useful and want to support further development, you can do so through our Patreon. Every contribution helps us continue building tools that empower the Unreal Engine community.
