A Discovering Game Experience created for the DHDK course Digital Heritage and Multimedia (2024/2025) taught by Professors Chiara Tartarini and Sofia Pescarin.
Dear Outsider is an atmospheric, narrative-driven game experience set inside the mysterious Deer Cave in Otranto, Italy.
Players descend through ancient passages, uncovering traces of forgotten civilizations, glowing minerals, and echoes from the past.
Designed as an immersive visually-driven journey, the project blends:
🏞️ environmental storytelling |
🔦 light-based navigation |
🔍 artifact discovery |
🎨 prehistoric aesthetic
🔥 Dynamic cave-light effects and flickering ambience | 🪨 Prehistoric-inspired UI and typography | 🗺️ Multi-section narrative progression | 🎥 In-game videos created for key areas | 🧩 Twine-powered interactive storytelling paths | 🖌️ Figma UI prototypes and concept art
Enjoy the narration here 👉**Twine**.
Enjoy the game UI here 👉**Figma**.
HTML5 / CSS3 / JavaScript | Bootstrap 5 | Custom animations (glow, flicker, embers) | Twine | Figma
Fahmida Islam | Maria De Matteis | Martina Marchesi
“A cave is not an empty space: it is a vessel for memory.”
Our approach was to merge archaeological aesthetics with modern interaction, creating a digital descent that feels ancient, eerie, and alive.
Read the complete design document 👉here!
MIT License © 2025 Team REWIND
✨ Thank you for exploring Dear Friend ✨
Keep Descending.





