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https://github.com/Hydr8gon/NooDS?tab=readme-ov-file#contributing
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I have seen that section in the readme but the comment in the issue leaves the possibility open. Maybe I'm understanding something wrong since english is not my native language.
Anyway, no pressure to the author/owner of the repository to merge or even comment on this. |
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Since this isn't something that I'll be maintaining, I think it should be kept as a separate fork. That said, I don't mind the PR staying open so that people can find it. Nice work, by the way; it's cool to see my project get ported like this! |
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Thank you for the kind words! I agree that keeping it in a separate fork is better and I appreciate you leaving the PR open for visibility. I'm still learning about C++, libretro, and emulators, so if you have any suggestions, feel free to comment here or open an issue on my forked repo, if you have time. |
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Hi @Hydr8gon. I have completed porting NooDS to libretro and have asked the libretro/retroarch team to make the core available in the online downloader. I would like to ask you if you are ok with this. |
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Thank you for your great work here @jonian and @Hydr8gon! I would also like to notify @saulfabregwiivc about the completion of the libretro core for this project. If he is interested, perhaps he could recompile it to work with a stable version of RA Wii? Cheers! |
hey, saw i got pinged here, i'll take a look at this project and see if i can modify the Makefile and others for try to compile for Wii. |
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@jonian hey there pal, is there any way for add these two platforms Wii and Wii U in Libretro makefile? |
Do you have a plan to make a Switch build in the future? coz you know on switch we can record past videos for 30 seconds, just better then other mobile platforms i think |
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Hi @Hydr8gon, the core is on the libretro buildbot now and currently compiling for android, macOS/iOS/tvOS, windows, and linux. Would you be ok with it being available in the macOS/iOS/tvOS App Store builds? Also @saulfabregwiivc, the Makefile.libretro now has the beginnings of what's necessary for Wii/WiiU (and Switch as well). There's still a bit more that's necessary for them, and as I'm unfamiliar with their toolchains, I'd appreciate any help you can offer getting them over the finish line. |
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@warmenhoven oh, cool! I don't have a problem with it being on the App Store, so go ahead. |
Hi,
This is the initial implementation of a libretro core as requested in issue #141. It still requires additional work, including screen rotation and cheats support, among other improvements.
Would you be open to accepting the final implementation into the main repository once the core is complete, or would you prefer that I continue development in a separate fork?
Looking forward to your guidance.