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fc90ca9
Create Grim Dawn - Crucible Mode
imm0r Mar 2, 2017
ee6f0f7
Update vanhelsing_x86_v1-4-1_steam_ce64_s10_aob_t10_154.ct
kaipozadia Apr 2, 2017
08f3c23
Delete/Revise DarkSoulsIII.CT
sunbeam906 Apr 5, 2017
59254bc
added some of my own autoassembly scripts and some others I use quite…
rcg4u Nov 18, 2017
b121920
added more tables i found
rcg4u Nov 19, 2017
49a36aa
uploaded new cheat engine tables, and added some tables I made for so…
rcg4u Dec 8, 2017
36a10e9
removed unreadable tables.
rcg4u Dec 8, 2017
608d798
removed a couple more bad tables, they say error no data when trying …
rcg4u Dec 8, 2017
2248798
uploaded latest of my tables
rcg4u Dec 22, 2017
081fccb
modified the empires of the udnerworld script and removed sections no…
rcg4u Dec 22, 2017
80f8801
Added a rimworld script from fearlessrevolutions and universim script
rcg4u Dec 26, 2017
6753e7e
removed my old empires of the undergrowth script
rcg4u Dec 26, 2017
2f4b1a7
added a table for spider: rite of the shrouded moon
rcg4u Dec 28, 2017
4db2d6e
added simcity 4 table and modified emergency 4 table and added army i…
rcg4u Jan 1, 2018
5912dae
Initial de-duplication effort.
Jan 5, 2018
1ca56e2
Merge branch 'patch-1' of https://github.com/imm0r/CheatEngineTables
Jan 5, 2018
794fe6b
Merge branch 'patch-1' of https://github.com/kaipozadia/CheatEngineTa…
Jan 5, 2018
0a81d9a
Cleaned up merge for van helsing
Jan 5, 2018
a88ff1b
Merge branch 'master' of https://github.com/rcg4u/CheatEngineTables
Jan 5, 2018
fab4f54
Merge branch 'patch-1' of https://github.com/sunbeam906/CheatEngineTa…
Jan 5, 2018
a770e83
Lowercase all filenames for standardization
Jan 5, 2018
1118c8d
Add in additional CET archives and dedupe.
Jan 5, 2018
776dc42
Cleanup of rcg4u commits to root directory.
Jan 5, 2018
5709ff9
Added additional cheat tables.
Jan 5, 2018
be66296
Lowercase all filenames for standardization
Jan 5, 2018
4d93803
Merge rcg4u's downloaded list into the tables location, deduping
Jan 5, 2018
bc170fb
Moved public cheats into tables directory. Removed public cheats from…
Jan 5, 2018
2d2b537
Move rcg4u's tables into tables with rudimentary attribution; full
Jan 5, 2018
f2362e5
Create LABELING.md
Jan 8, 2018
b344ed1
Update LABELING.md
Jan 8, 2018
a3a1f93
Added section for platform architecture.
Jan 8, 2018
5f476c4
Add .verified nomenclature for finished game directories.
Jan 8, 2018
64cf728
Initial sorting of ct's into directories.
Jan 8, 2018
6a1b966
Initial sort of ct's into game directories.
Jan 8, 2018
8dcf57f
Initial sorting of ct's into game directories.
Jan 8, 2018
16ab23b
Initial sorting of ct's into game directories.
Jan 8, 2018
9bae214
Initial sorting of ct's into game directories.
Jan 9, 2018
5ddb82b
Initial sort of ct's into game directories.
Jan 9, 2018
7dec558
Initial sort of ct's into game directories.
Jan 9, 2018
08f402e
Initial sorting of ct's into game directories.
Jan 9, 2018
0d5b40e
Initial sorting of ct's into game directories.
Jan 9, 2018
71b1f05
Initial sorting of ct's into game directories.
Jan 9, 2018
e2a3c78
Initial sorting of ct's into game directories.
Jan 9, 2018
3fa2023
Initial sorting of ct's into game directories.
Jan 9, 2018
9f0ac1f
Initial sorting of ct's into game directories.
Jan 9, 2018
6deeadb
Initial sorting of ct's into game directories.
Jan 9, 2018
486bab7
Initial sorting of ct's into game directories.
Jan 9, 2018
7aaee9b
Initial sorting of ct's into game directories.
Jan 10, 2018
0b1a4ef
Initial sorting of ct's into game directories.
Jan 10, 2018
1b851f7
Initial sorting of ct's into game directories.
Jan 10, 2018
fd2dc9f
Initial sorting of ct's into game directories.
Jan 11, 2018
0e5fe51
Initial sorting of ct's into game directories.
Jan 11, 2018
2cbbd0d
Initial sorting of ct's into game directories.
Jan 11, 2018
22248e1
Add specification for graphics API used in ct's.
Jan 11, 2018
6a311e0
Initial sorting of ct's into game directories.
Jan 11, 2018
20025b6
Initial sorting of ct's into game directories.
Jan 11, 2018
8e7fcc2
Initial sorting of ct's into game directories.
Jan 11, 2018
5cb482c
Initial sorting of ct's into game directories.
Jan 11, 2018
4b27ad1
Initial sorting of ct's into game directories.
Jan 11, 2018
c970d64
Initial sorting of ct's into game directories.
Jan 11, 2018
f6ed451
Initial sorting of ct's into game directories.
Jan 12, 2018
65c1ace
Initial sorting of ct's into game directories.
Jan 12, 2018
d684d78
Initial sorting of ct's into game directories.
Jan 12, 2018
ebf81d8
Initial sorting of ct's into game directories.
Jan 12, 2018
9b7aa92
Initial sorting of ct's into game directories.
Jan 12, 2018
978beaa
Initial sorting of ct's into game direcotories.
Jan 13, 2018
e25ba9a
Initial sorting of ct's into game directories.
Jan 13, 2018
9b10ac2
Initial sorting of ct's into game directories.
Jan 13, 2018
2aaad9b
Initial sorting of ct's into game directories.
Jan 13, 2018
fc5f4e5
Initial sorting of ct's into game direcotries.
Jan 13, 2018
d961829
Initital sorting of ct's into game directories.
Jan 13, 2018
06b6473
Initial sorting of ct's into game directories.
Jan 14, 2018
a3f0091
Initial sorting of ct's into game directories.
Jan 15, 2018
d0b19bc
Initial sorting of ct's into game directories.
Jan 15, 2018
9f717ea
Initial sorting of ct's into game directories.
Jan 16, 2018
6f72905
Initial sorting of ct's into game directories.
Jan 17, 2018
ad5abf0
Initial sorting of ct's into game directories.
Jan 17, 2018
b5daefb
Initial sorting of ct's into game directories.
Jan 18, 2018
0a48599
Initial sorting of ct's into game directories.
Jan 18, 2018
dff00bb
Initial sorting of ct's into game directories.
Jan 18, 2018
d35d346
Initial sorting of ct's into game directories.
Jan 19, 2018
249ec8c
Initial sorting of ct's into game directories.
Jan 19, 2018
df4eb88
Initial sorting of ct's into game directories.
Jan 19, 2018
fb27a88
Initial sorting of ct's into game directories.
Jan 19, 2018
a67822e
Initial sorting of ct's into game directories.
Jan 19, 2018
8966baf
Added additional specifications for platform and DRM based on
Jan 19, 2018
1f72a7f
Initial sorting of ct's into game directories.
Jan 19, 2018
191e9a9
Initial sorting of ct's into game directories.
Jan 20, 2018
a488322
Initial sorting of ct's into game directories.
Jan 20, 2018
9d41a41
Initial sorting of ct's into game directories.
Jan 20, 2018
8c9ba9a
Initial sorting of ct's into game directories.
Jan 20, 2018
cae5639
Initial sorting of ct's into game directories.
Jan 22, 2018
92f35e3
Initial sorting of ct's into game directories.
Jan 22, 2018
174d99a
Initial sorting of ct's into game directories.
Jan 22, 2018
cd253ec
Initial sorting of ct's into game directories.
Jan 23, 2018
02dbc9b
Initial sorting of ct's into game directories.
Jan 23, 2018
ae67542
Initial sorting of ct's into game directories.
Jan 24, 2018
2761ecf
Initial sorting of ct's into game directories.
Jan 24, 2018
7e1b5d9
Initial sorting of ct's into game directories.
Jan 26, 2018
1a2b0e2
Initial sorting of ct's into game directories.
Jan 26, 2018
7d17f67
Initial sorting of ct's into game directories.
Jan 27, 2018
3271dd4
Initial sorting of ct's into game directories.
Jan 28, 2018
76b4120
Added 2017-03-06 cet.archive.rar in its original form.
Feb 17, 2018
635f502
Removed original archive after being tagged. These are integrated
Feb 17, 2018
b22fb6b
Create FFXII_TZA.CT
Neyami Feb 20, 2018
3ed9831
Add files via upload
Neyami Feb 20, 2018
e74923e
Merge branch 'master' of https://github.com/Neyami/CheatEngineTables
Jun 2, 2018
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132 changes: 132 additions & 0 deletions LABELING.md
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Game Directory Format:
----------------------
To maintain consistency, only the game name is used for naming game directories.
These are for improving end user ease of use improvements. Spaces are allowed
since it makes searching for end users easier.

1. Everything is lower case
2. Drop [all of the following characters][1]: ```<,>,:,",/,\,|,?,*```
3. Maintain congruency with the popular game name; meaning if the game uses
VII instead of 7, then use vii. Use http://howlongtobeat.com as a naming
guide if you are confused.
4. If re-releases or newer versions of a game comes out, and it is **not**
distinguishable from the original, include the year in parenthesis to
distinguish the game, including the original game release, e.g.:

```
deus ex (1997)
deus ex (2013)
```
5. If every table the game directory has been processed and verified, add a
empty file to indicate as such:
```
.verified-YYYY-MM-DD
```

Table Naming Format:
--------------------
Tables are named to convey game, game version, table version, attribution, and
platform the cheat table is for. Generally this follows the same naming
convention as [Game Directory Format](#game-directory-format):

> [game](#game)[_game-version](#game-version)[_os-platform](#os-platform)[_os-architecture](#os-architecture)[_graphics-api](#graphics-api)[_drm-platform](#drm-platform)[_table-version](#table-version)[_author](#author).ct
```
deus-ex-1997_1.005_pc_x86_steam_1_biskuts.ct
deus-ex-1997_1.005_pc_x86_steam_2_biskuts.ct
deus-ex-1997_2.03_linux_x86_steam_2_biskuts.ct
deus-ex-1997_2.03_gog_1_frenchfries.ct
```

game:
=====
The name of the game.
1. The game name should be the same as the game directory, but using dashes '-'
instead of spaces for table.
2. Parens are dropped: ```(,)```

game-version:
=============
The version of the game this table is for.
1. Drop any shorthand version labeling, e.g.: version, v, etc.
2. Lowercase all letters

os-platform:
============
What OS this table is for.
1. If the game is only on one platform, leave this section out.

|os-platform|Description |
|-----------|-------------------------------------|
|win |Windows |
|osx |Mac OSX |
|linux |Linux |
|psx |Playstation (or playstation emulator)|
|n64 |Nintendo 64 (or emulator) |

os-architecture:
================
What architecture this ct is for.
1. If the game is only released in one architecture, leave this section out.
```
x86
x64
arm
```

graphics-api:
=============
The graphics API used for this ct.
1. If the game does not depends on a specific graphics API, leave this section
out.
2. If directX, use [the version listed on the wiki][8]
3. If only the major version of directX is known, just use that.

```
dx9
...
dx10
dx10.1
...
dx12
opengl
```

drm-platform:
==============
The platform that this specific table is for.
1. If it works on any platform, leave this section out.
2. Use the common name for the DRM platform the game is installed from, search
before creating a new one. (e.g. A uplay game that is bought on Steam uses
Steam DRM, not Uplay's, and should be labeled as ```_steam```)

|Common Name|Platform |
|-----------|------------------------|
|steam |[Steam][1] |
|gog |[GOG][2] |
|uplay |[U-play][3] |
|origin |[Origin][4] |
|gmg |[Green Man Gaming][5] |
|itch |[itch.io][6] |
|flash |Shockwave Flash |
|browser |Browser based, non-flash|

table-version:
=============
The version of the table.
1. Drop any shorthand version labeling, e.g.: version, v, etc.
2. Lowercase all letters

author:
=======
The author of the table.
1. Lowercase all letters
2. Links and additional attribution in the README.md for the game.

[1]: https://msdn.microsoft.com/en-us/library/aa365247(VS.85).aspx
[2]: http://www.steampowered.com
[3]: http://www.gog.com
[4]: http://www.uplay.com
[5]: http://www.origin.com
[6]: http://www.greenmangaming.com
[7]: http://www.itch.io
[8]: https://en.wikipedia.org/wiki/DirectX#Release_history
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25 changes: 25 additions & 0 deletions tables/100 orange juice/oj_1-9-8_wins_stars_892.ct
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<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="18">
<CheatEntries>
<CheatEntry>
<ID>25</ID>
<Description>"Wins"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>"100orange.exe"+00205700</Address>
<Offsets>
<Offset>44</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>16</ID>
<Description>"Total Stars (shop)"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>80000008</Color>
<VariableType>4 Bytes</VariableType>
<Address>100orange.exe+2134B8</Address>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>
13 changes: 0 additions & 13 deletions tables/100__orange_juice_star_hack_165.ct

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54 changes: 0 additions & 54 deletions tables/100orange_146.ct

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54 changes: 0 additions & 54 deletions tables/100orange_151.ct

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54 changes: 0 additions & 54 deletions tables/100orange_178.ct

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