Hexa.NET.GLFW is a minimal C# wrapper for the GLFW library, providing a thin, 1:1 binding to GLFW's C functions. This wrapper is designed for developers who need direct access to the GLFW library's functionality from C#, without added complexity or overhead.
- Minimal Wrapper: Provides a direct, 1:1 mapping to the GLFW C functions, staying true to the original API
- Cross-Platform Compatibility: Works across all platforms supported by GLFW, including Windows, Linux, and macOS
- Pre-Built Native Libraries: The package includes pre-built native libraries, so you don't need to worry about installing GLFW separately
- Multi-Target Support: Compatible with .NET 6, .NET 7, .NET 8, .NET 9, .NET 10, .NET Standard 2.0, and .NET Standard 2.1
You can install Hexa.NET.GLFW via NuGet:
dotnet add package Hexa.NET.GLFWOr via the NuGet Package Manager:
Install-Package Hexa.NET.GLFW
Alternatively, you can visit the NuGet package page and follow the instructions there.
Check out the example projects to see Hexa.NET.GLFW in action and learn how to use it in your own projects.
For detailed documentation on GLFW functionality, please refer to the official GLFW documentation.
Contributions are welcome! If you encounter any issues or have suggestions for improvements, feel free to:
- Open an issue
- Submit a pull request
Hexa.NET.GLFW is licensed under the MIT License. See the LICENSE file for more information.
- GLFW: This project is a wrapper around the GLFW library