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Gamevariables
alecgoebel edited this page Feb 3, 2012
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Here are some standard game variables that you may run across
- clk: clock
- x, y, z: coordinate, location components
- rot, ang: rotation and angle
- v, vx, vy: velocity
- dx, dy, dz, dAnything: change in variable (in math, delta). drot would be change in rotation per step
- w, h: width and height
- p1, p2, ply: players
- obj: object
- rect: rectangle
- circ: circle
- pt, coord: point