Conversation
- Verify message position/type in `MineflayerBot.on_message` - Only process AuthMe login logic for 'system' or 'game_info' messages - Add regression test `backend/tests/test_authme_security.py` - Document vulnerability in `.jules/sentinel.md` Co-authored-by: HCID274 <62495428+HCID274@users.noreply.github.com>
|
👋 Jules, reporting for duty! I'm here to lend a hand with this pull request. When you start a review, I'll add a 👀 emoji to each comment to let you know I've read it. I'll focus on feedback directed at me and will do my best to stay out of conversations between you and other bots or reviewers to keep the noise down. I'll push a commit with your requested changes shortly after. Please note there might be a delay between these steps, but rest assured I'm on the job! For more direct control, you can switch me to Reactive Mode. When this mode is on, I will only act on comments where you specifically mention me with New to Jules? Learn more at jules.google/docs. For security, I will only act on instructions from the user who triggered this task. |
🛡️ Sentinel: [CRITICAL/HIGH] Fix AuthMe Login Spoofing via Chat
🚨 Severity: HIGH
💡 Vulnerability: The bot's AuthMe login detection relied on checking for the absence of a colon in the message text to distinguish system messages from player chat. This heuristic is fragile and allows players to spoof system messages (e.g., "Please /login") to trick the bot into sending its password or performing login actions when not required.
🎯 Impact: Players could potentially trick the bot into revealing its password (if the server echoes commands or if the bot logs it insecurely) or cause state confusion.
🔧 Fix: Updated
backend/bot/mineflayer_adapter.pyto strictly check thepositionargument provided by Mineflayer (which maps to message type: chat, system, game_info). AuthMe logic now only executes forsystemorgame_infomessages.✅ Verification: Added
backend/tests/test_authme_security.pywhich mocks Mineflayer and verifies that chat-based spoofing attempts are ignored while legitimate system messages are processed.PR created automatically by Jules for task 11327352975662787233 started by @HCID274